LabyRooms
About
LabyRooms is an easy puzzle game that I have made to learn how to use Godot.
ConceptYou play a little guy (with a really-simplified design) who wants to escape from the labyrinthine prison in which he is locked up.
A LabyRooms prison is made of many juxtaposed rooms. You can go out of the room where you are by exploding one of its walls with a bomb. It will create an access to another room next to the one you currently are.
Problem is that you only have a few bombs to escape from a prison, and you also have to collect a certain number of keys to unlock the way out.
- 24 different levels absolutely not sorted by their difficulty, which is irregular.
- Classical background music to relax you while you are playing.
- A moves counter is included: some levels have different solutions, so try to find the one which give the best score!
- Two different choices for player movement : dynamic or square-by-square.
- Some levels include new gameplay mechanics, like teleporters.
- Game Design, Level Design & Programming by Tim MARTIN-VIGIER.
- Music by Maurice RAVEL (Ma mère l'Oye, part 1).
- Icons by Lorc, Delapouite & sbed from https://game-icons.net.
- Font by Abelardo GONZALEZ (OpenDyslexic).