Legends of Azulgar reviews

Translated by
Microsoft from Russian
Early Access Review Legends of Azulgara-very crude (at the time of writing this review) game. Note: The review is written in early access, and all of the following are relevant as of the date of writing. At The end of August \ Beginning of September of this year (2017) the developers have gathered and focused on updates, so this review, probably will be written down as the game changes. The Date of the game's release on its page was announced on July 5, 2017, although the game is in early access for at least a year and a half. At The time of writing this review is mid-July 2017, and all that is in the game is: a hangar in which you can assemble a station and a spaceship of ready-made blocks and one small solar system around which you can fly and beat meteorites and rare enemies . Multiplayer (and the game is more under it was intended) does not work, the possibilities of development and pumping are not made, the economy is not, there is virtually nothing to explore. As a result: The concept is generally interesting, but for a long time in the early access without strong progress in the development of the game, make the chances of its final output miserable. Now there is nothing to play, and hardly anything will change much in the near future. Although... Time will tell.
Translated by
Microsoft from Russian
Early Access Review is a Wildly crude product. From interesting-small possibilities of crafting and almost free customization of Drawing reminded Borderlands. The same, partly cartoon, dislike does not cause. The Soundtrack is quite good, though scarce. 1. Management. Very different (far not for the better) of any cosletalka. You can't control the mouse, it's a review. You can Shoot any way, regardless of where the ship will be rotated, even if you have a torpedo machine. Because of this, for the Most part, the first fight to win is very difficult. Going to the normal battle you will simply be removed in half a minute. Strafe here is just useless, because there is inertia and it is much more advantageous than a few shunting engines. 2. The Bugs. Horseradish with control, sorted out quickly, flew as an AU almost, mobs killed, which even the names exhibited crooked. Godzilla that flies not far from the station Zakal without difficulty, but there was nothing to stop there, but strange. I Decided to hook her up. I Started dragging to the station-the mass was not enough. Kaizyu disappeared, leaving me to fly with an elongated hook until I got out of the game. Before the exit flew to the point of interest, attacked the pirate, all my bullets flew through it, no matter how hard I tried. As A result, my ship just disappeared, when he knocked me all the guns and I'm on this stealth bucket with a still elongated hook flew to the station at a speed of 30ms. It'S been a long time. All this time I was chased by that pirate and tried to kill, but you can not kill someone who is NOT)). As A result, somehow having reached the station on an intuitive level I flew up to the hangar. The fool who chased me overtook me, flew into the hangar and crashed in it to the X * #м. of Course, I couldn't do it. We Wait for rebalancing and corrections.
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