LifeTime

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About

Created for the 2015 Procedural Game Jam.

There is no aim for this game, it is just there to be played with.

Each game is placed into a procedurally generated start state based on the current time.

It is an implementation of John Conway's "Game of life" where cells follow simple rules:

1) if a cell is alive, it will die due to overcrowding if it is surrounded by more than three other cells.

2) if a cell is alive, it will die from isolation if there is less than two surrounding cells.

3) if a cell is dead, it will be reborn if there are exactly three surrounding cells.

I have also introduced a slight error so that it's not perfect - like life.

I have been interested in creating this for a while and figured #procjam was a perfect scenario.

If fullscreen, click the Esc key to close the game.

Platforms
Release date
Developer
Skully B
Age rating
Not rated

System requirements for PC

System requirements for macOS

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Last Modified: Jan 9, 2019

Where to buy

itch.io