lifetime (prototype)
About
My submission to olcCodeJam2021,
There's not much to do in this unfortunately;
WASD - Movement
F1 - Zoom in
F2 - Zoom out
F3 - Save the game and exit
F4 - Load the game
Left click - Place object
Right click - Toggle object (only trees and dirt paths)
Created this project in C++/SFML, I wanted to try creating an engine that could render sprite stacks. I planned to give this game a lot of mechanics but ran out of time again lol (and so I am submitting another prototype). Compared to the last game jam I feel I made a lot more progress with what can be done. My ultimate plan was to create a game revolving around a civilization way in the future trying to understand ancient human ruins left over. The code got kinda sghetti-fied towards the end, I realise I need to plan out my systems next time around haha.