Lightspeed Frontier
About
You've decided to leave everything behind and try your hand at captaining a ship on the fringes of the universe. Customize your ship piece by piece to tackle whatever adventures await you. Take on crime lords and space pirates in battle, undercut corporations that are monopolizing business, influence the galactic stock market, and become the most successful captain you can be.
In this sci-fi adventure sandbox game, you have the opportunity to explore and influence the universe around you and make your own path. Take on open ended missions that will have a lasting effect on your surroundings, and embark on an adventure to discover the mysteries of Lightspeed Frontier.
Faster than light travel has recently been made available for the common middle-class galaxy dweller, and you’ve just saved up enough money to purchase your first command pod. This command pod can have it’s functionality and size extended with additional modular building blocks, such as engines, cannons, lasers, scanners, software, and more.
As you acquire more modules for your ship, your ship class will also increment unlocking more missions and special actions. While you start out as just a tiny fighter-class ship with less than 20 modules, you can eventually reach the pinnacle of modular ship development by acquiring 400 or more individual components for your ship and be upgraded to the final Dreadnaught class! Each class has its own pros and cons, as far as firepower, speed, maneuverability, etc, but slowly acquiring more modules through whatever means necessary will open up more opportunities for you.
You can acquire upgrades for your ship in multiple ways: by completing various quests that you find around the frontier, by politely asking other ship owners if you can destroy them and salvage them for parts and resources or mine raw resources yourself and sell them at stations. Quests are one of the most unique features in Lightspeed Frontier, as they aren’t issued through your typical ubiquitous “mission posting”. Players will need to be aware of the various breaking headlines, advertisements, and direct messages from people you have encountered through your travels. This means that if you want to have work, you need to go out in find it! This makes exploration a key part of the game, since it also will result in more rewards and quests for you to pick up!
While exploring the universe, you may encounter memorable NPCs, corporations, scavengers, programmers, asteroid belts, space stations, and more. Every encounter with an NPC will either make you enemies or allies with them, depending on if you choose to help them or stab them in the back. This could result on a bounty being put on your head, or more challenging (but rewarding) work from them in the future. There are also many different ways for you to make your mark in the universe. You can invest in high-tech drilling modules for mining if you want to be a raw materials salesman, or BFGs if you’re more the bounty hunter type. There are even different levels of tractor beams for improved shipping capabilities.
Battling other ships is a key part of the game, and also one of the challenges of traversing the frontier. Players are safe when they are near space stations, but once you venture out into open space, your warp signature will draw in scavengers like sharks, so be prepared! You will need to utilize a multitude of different weapons, maneuvering techniques, and even physics to destroy your opponents (yes, ramming into other ships is actually a viable way of destroying them or knocking off their modules!). And it goes without saying, the brochure from the command pod salesman did not mention anything about the constant and ceaseless life-threatening encounters you would face in the outer reaches of the universe.
Most the parts you can come across are made according to faction orders and designs. The United Research Alliance always has the most high tech and light modules, but alas they aren't very durable. The Industrial Conglomerate has that covered with everything designed for sheer strength. And tensile strength too. Finally if you're low on cash you may find some old pre-warp modules in questionable conditions but the price is unparalleled. There are a few other factions planned to be added ranging from Twinblade Riders, the petrolheads of space, to unknown parts of alien origin.
Space is a massive opportunity for investment and profit which brings interstellar corporations to the frontier's outposts and space stations. These corporations can provide you with shipping contracts, protection work (or even more shady jobs once you earn their trust) or you can just simply invest into their stocks.
In this sci-fi adventure sandbox game, you have the opportunity to explore and influence the universe around you and make your own path. Take on open ended missions that will have a lasting effect on your surroundings, and embark on an adventure to discover the mysteries of Lightspeed Frontier.
Faster than light travel has recently been made available for the common middle-class galaxy dweller, and you’ve just saved up enough money to purchase your first command pod. This command pod can have it’s functionality and size extended with additional modular building blocks, such as engines, cannons, lasers, scanners, software, and more.
As you acquire more modules for your ship, your ship class will also increment unlocking more missions and special actions. While you start out as just a tiny fighter-class ship with less than 20 modules, you can eventually reach the pinnacle of modular ship development by acquiring 400 or more individual components for your ship and be upgraded to the final Dreadnaught class! Each class has its own pros and cons, as far as firepower, speed, maneuverability, etc, but slowly acquiring more modules through whatever means necessary will open up more opportunities for you.
You can acquire upgrades for your ship in multiple ways: by completing various quests that you find around the frontier, by politely asking other ship owners if you can destroy them and salvage them for parts and resources or mine raw resources yourself and sell them at stations. Quests are one of the most unique features in Lightspeed Frontier, as they aren’t issued through your typical ubiquitous “mission posting”. Players will need to be aware of the various breaking headlines, advertisements, and direct messages from people you have encountered through your travels. This means that if you want to have work, you need to go out in find it! This makes exploration a key part of the game, since it also will result in more rewards and quests for you to pick up!
While exploring the universe, you may encounter memorable NPCs, corporations, scavengers, programmers, asteroid belts, space stations, and more. Every encounter with an NPC will either make you enemies or allies with them, depending on if you choose to help them or stab them in the back. This could result on a bounty being put on your head, or more challenging (but rewarding) work from them in the future. There are also many different ways for you to make your mark in the universe. You can invest in high-tech drilling modules for mining if you want to be a raw materials salesman, or BFGs if you’re more the bounty hunter type. There are even different levels of tractor beams for improved shipping capabilities.
Battling other ships is a key part of the game, and also one of the challenges of traversing the frontier. Players are safe when they are near space stations, but once you venture out into open space, your warp signature will draw in scavengers like sharks, so be prepared! You will need to utilize a multitude of different weapons, maneuvering techniques, and even physics to destroy your opponents (yes, ramming into other ships is actually a viable way of destroying them or knocking off their modules!). And it goes without saying, the brochure from the command pod salesman did not mention anything about the constant and ceaseless life-threatening encounters you would face in the outer reaches of the universe.
Most the parts you can come across are made according to faction orders and designs. The United Research Alliance always has the most high tech and light modules, but alas they aren't very durable. The Industrial Conglomerate has that covered with everything designed for sheer strength. And tensile strength too. Finally if you're low on cash you may find some old pre-warp modules in questionable conditions but the price is unparalleled. There are a few other factions planned to be added ranging from Twinblade Riders, the petrolheads of space, to unknown parts of alien origin.
Space is a massive opportunity for investment and profit which brings interstellar corporations to the frontier's outposts and space stations. These corporations can provide you with shipping contracts, protection work (or even more shady jobs once you earn their trust) or you can just simply invest into their stocks.
System requirements for PC
Minimum:
- OS: Windows 7 64-bit
- Processor: Intel Core i3
- Memory: 4 GB RAM
- Graphics: Intel HD Graphics 6000 / AMD Radeon HD 7700
- Storage: 300 MB available space
- Sound Card: Yes
Recommended:
- OS: Windows 7 64-bit
- Processor: Intel Core i5-4670K
- Memory: 8 GB RAM
- Graphics: Nvidia GTX 760 / Nvidia GTX 960M / AMD R9 280
- Storage: 500 MB available space
- Sound Card: Very much yes.
System requirements for macOS
Minimum:
- OS: OS X 10.11 El Capitan
- Processor: Intel Core i5
- Memory: 4 GB RAM
- Graphics: Intel HD Graphics 6000 / AMD Radeon HD 7700
- Storage: 300 MB available space
- Sound Card: Yes
Recommended:
- OS: macOS 10.12 Sierra
- Processor: Intel Core i5
- Memory: 8 GB RAM
- Graphics: Nvidia GTX 760 / Nvidia GTX 960M / AMD R9 280
- Storage: 500 MB available space
- Sound Card: Very much yes.
System requirements for Linux
Minimum:
- OS: Ubuntu 12.04 or higher
- Processor: Intel Core i3
- Memory: 4 GB RAM
- Graphics: Intel HD Graphics 6000 / AMD Radeon HD 7700
- Storage: 300 MB available space
- Sound Card: Yes
Recommended:
- Processor: Intel Core i5-4670K
- Memory: 8 GB RAM
- Graphics: Nvidia GTX 760 / Nvidia GTX 960M / AMD R9 280
- Storage: 500 MB available space
- Sound Card: Very much yes.
Lightspeed Frontier reviews and comments
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Early Access Review Ok, a nice Concept that can also be Fun-in the Future. At present, the Fun is unfortunately still avoided by some non-existent Functions after a short Time.
Pros:-The Construction of the Ships from found oer-bought Blocks is well solved.
-The Control of the Ship is not too complex.
-Space is huge.
-The planned Features look good.
-The Developers are active and give Feedback and tips and Try to harbble real.
-Disposing Asteroids is nicely solved, you don't need extra Weapons to do it and just fly through the "Ore Chunks" to collect them if they fly past the Ship.
-Repair Ships is well solved-you fly to a station-there are "Repair Lasers" there-if you get near them, they repair all the Shelled blocks back to maximum Durability (but they do not replace any Discarded blocks) But unfortunately there are currently Many Cons (let's hope they get fixed fast enough):-First And foremost: Spawn algorithm-the Enemies spawn far too fast. You can't venture 5 Meters away from the Station, already spawn around a rum 1-x Enemy who are armed to the teeth and can disassemble the Ship in no time (by a short Time I mean a few Seconds).
-Since I start without a Tutorial (because I am now white I can go) I start next to a Station-now the spawn behavior arrives and I have no Chance to explore anything, since I can't fly 5 Meters without Being shot to scrap.
-Schillde-the Shields in the Game are virtually useless, as they block or reduce only part of the Damage types-the Rest goes through unhindered and disassemble the Ship. Do not speak a single Fight can be fought without massive Damage to the Ship.
-A very annoying Bug at present is that you can't Refuel at Stations-the Function exists, unfortunately it is defective. This means you have to find a Gas Deposit somewhere in the System, flying through a Gas Collector (s) to fuel. Good in theory-but through the Spawn Behavior you can't get there, or you're already a Wreck and can fly back to the Station to repair you.
-When you ship a Ship, There is garbage flying around in Space, in between a few usable Parts. Unfortunately, the Garbage is so strongly highlighted that you have to wait until it slowly warps like a Kind of Smoke before you can mess up the Parts-and here the spawn bug strikes again-which 95% of the Time is already the next Wave of Enemies.
-Opponents Spawn first always behind you, second, in Firing Range and without any Warning. Conclusion: They have usually already done you some Damage before you can react at all.
-Dismantle Asteroids is currently only useful as a Source Of money-more than selling the Ore to a Station is not yet available.
-The keyboard bindings are currently still worth revising.
Conclusion: The Game is already relatively far for its short Time in Early Access, the Devs are visible, the Game (can be in the Future) is a lot of Fun. Unfortunately, it is not playable for me at the moment without Frustration, because you are currently only busy rebuilding your Ship instead of doing anything else.
But despite all the Cons, I can only recommend the Game-maybe wait for 1-2 Patches, which the Devs are working on especially on the spawn system.
lg Mojaran