Average Playtime: 4 hours

Portal Knights

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About

Leave the familiar world behind and step into the fantastic unknown with Portal Knights, a cooperative 3D sandbox action-RPG! Level up your character and craft powerful gear to defeat your enemies in real-time tactical combat. Explore dozens of randomly-generated islands and restore peace to a world torn apart by The Fracture.
Craft your adventure. Forge your hero. Become the ultimate Portal Knight!Key Features
Travel between randomly generated 3D sandbox worlds.
Traverse unique environments, meet unique NPC characters, discover creatures and resources for crafting. Explore caves, lakes and dungeons filled with surprises.
Tactical action combat.
Strike your foes and dodge their attacks in fast-paced 3rd-person battles. Outwit each enemy’s unique AI and choose from an assortment of weapons and spells to defeat them!
RPG character classes including warrior, ranger and mage.
Play as a Warrior, Mage or Ranger and customize your appearance, abilities, and gear. Unlock powerful talents as you level up!
Random Events.
Adventure in ever changing landscapes. Complete new quests and earn exclusive items in random events across the worlds.
Mine and gather resources from across the lands to craft your arsenal and supplies.
Upgrade your crafting stations and expand your recipe list to 100+ items, including crafting trees for each class.
Build your home using dozens of materials and furnishings.
Harvest resources and build grand structures, craft unique furniture, adopt a pet companion and more!
Epic boss battles.
Face off against the Portal Guardians, the most formidable beasts in the realm, in their twisted arenas.
Join your friends in 4-person cooperative multiplayer or 2 player split screen.
Work together on the same island to build structures, explore dungeons, and overcome the toughest perils or play separately on different islands.

Metascore
72
Release date
Developer
505 Games
,
Keen Games
Publisher
505 Games
Age rating
10+ Everyone 10+
Website
http://portalknights.com

System requirements for PlayStation 4

System requirements for Xbox One

System requirements for iOS

iPhone 5s, iPad Air, iPad Air Cellular, iPad Mini Retina, iPad Mini Retina Cellular, iPhone 6, iPhone 6 Plus, iPad Air 2, iPad Air 2 Cellular, iPad Mini 3, iPad Mini 3 Cellular, iPod Touch Sixth Gen, iPhone 6s, iPhone 6s Plus, iPad Mini 4, iPad Mini 4 Cellular, iPad Pro, iPad Pro Cellular, iPad Pro 9.7, iPad Pro 9.7 Cellular, iPhone SE, iPhone 7, iPhone 7 Plus, iPad 6 1 1, iPad 6 1 2, iPad 7 1, iPad 7 2, iPad 7 3, iPad 7 4, iPhone 8, iPhone 8 Plus, iPhone X, iPad 7 5, iPad 7 6, iPhone X S, iPhone X S Max, iPhone X R, iPad 8 1 2, iPad 8 3 4, iPad 8 5 6, iPad 8 7 8, iPad Mini 5, iPad Mini 5 Cellular, iPad Air 3, iPad Air 3 Cellular, iPod Touch Seventh Gen

System requirements for PC

Minimum:
  • OS: 64bit Versions of Windows 7, Windows 8, Windows 10
  • Processor: AMD Phenom(tm) 8450 Triple-Core Processor (3 CPUs), ~2.1GHz or Intel Core 2 Duo E8400 @ 3.0 GHz
  • Memory: 4 GB RAM
  • Graphics: Graphics: NVIDIA® GeForce GTX 470 (1Gb VRAM) / ATI Radeon TM HD 6870 (1Gb VRAM)
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 2 GB available space
  • Sound Card: On Board
Recommended:
  • OS: 64bit Versions of Windows 7, Windows 8, Windows 10
  • Processor: AMD FX 8120 @ 3.1 GHz or Intel i3 2100 @ 3.10 GHz
  • Memory: 4 GB RAM
  • Graphics: Graphics: NVIDIA® GeForce® GTX 750ti, ATI Radeon™ HD 7850
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 2 GB available space
  • Sound Card: On Board

System requirements for Nintendo Switch

System requirements for Android

6.0 and up
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Last Modified: Nov 7, 2024

Where to buy

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Nintendo Store
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PORTAL KNIGHTS! - UN MUNDO INCREIBLE!
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Fanta et Bob dans PORTAL KNIGHTS !!! - Ep.1
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Feb 4, 2016
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Portal Knights - What is Portal Knights? | PS4
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Portal Knights - Test zum Sieger des Deutschen Computerspielpreises
May 24, 2017
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1,000,000 items
0.22%
Nosy Nellie
Find ALL secret chests in the High Rift.
0.29%
Armor-Retentive (High Rift)
Craft the entire set of High Rift armor.
0.29%
High Plains Rifter
Reach the end of the High Rift without dying.
0.37%
Armor-Retentive (Middle Rift)
Craft the entire set of Middle Rift armor.
0.44%
Armor-Retentive (Low Rift)
Craft the entire set of Low Rift armor.
view all achievements
42 items
Is Pounce bugged?
Mar 21, 2023
ShinkuNY
Help with a quest
Mar 22, 2023
PepanPippa
Do I just have monumentally bad luck?
Mar 26, 2023
ShinkuNY
Blueprints for builds
Mar 27, 2023
koul1515
Portal knights not available on android?
Mar 31, 2023
wd40bomber7
all item worlds?
Apr 1, 2023
Fickle_Fun_6174
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Portal Knights - Timed Events (Coming to PlayStation 4 and Xbox One)
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Blue Beard and Blue Blocks
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131 items

Portal Knights reviews and comments

This game has a lot going for it but in so many aspects it fails to deliver. For the most part it takes the building and resource gathering of Minecraft and uses it well. I appreciate the ability to play both 3rd person and 1st person, this makes mining much easier. They have a decent variety of enemies and gear that I didn't expect as well as mounts later on which would've been much more useful earlier. I found most of the class system stuff and how it handles leveling pretty half-baked. I purchased the version that had the Druid pack with it so I figured I'd play that class only to find the main perk of that class, shapeshifting, to be pretty dogshit. You do unlock wildforms as you go up in level but in all the ones I had access to I found that I was stronger without them. So I decided to try the Warrior as they are more tanky, or so I thought. While they seem to dish out a better DPS and have more armor, I still found myself having difficulty with enemies at my level. I was having flashbacks to my time with Dragon Quest Builders and how poorly it handled progression at times. I was constantly going into a new area that was a level or two above me and wouldn't have much issue. I get the new crafting materials to make better armor and weapons but then to actually use those, I need to be 2 levels higher. What sense does it make to give you items on a level 20 island that you need to be level 22 to use? This meant that constantly I was up against higher level enemies with lower level gear. It's almost like Bungie design this system. Even by the end of the game, with the highest armor and weapons, I was having trouble with survivability. The only thing that really saved me was the health regen on the hammer. I'm assuming most of this was due to the fact it's marketed as a coop experience. I think that they should've done away with the entire leveling system as I think it just gets in the way of the good parts of the game. There are just multiple things that seem like they wanted to do something with but never did. You get over a dozen or so plants that you can put in your garden to grow but they all give you the same health benefits and there is no cooking or anything so it's absolutely pointless. I didn't have a terrible time with the game but you will definitely noticed how poor some of the systems are if you've played games with better ones before.
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«Game over at last!»
A very simple RPG. While I was going through the campaign, specially towards the end, I was about to pan the game for how little there is to combat, quests and NPCs, but once I got through all of that and hit max level, I had so much fun just playing with all the tools the game gives you to make your own fun, I can't help but recommending it in the end. I also suspect the main campaign would have been all the more enjoyable co-op. Maybe think twice about getting this if you're going to play solo.
«Better with friends»
Translated by
Microsoft from Italian
As the title suggests. The game is a rpg with very simple features but that are very fun. Very good also the customization that can be given to the game (creation of the map depending on how many players participate, there is the possibility of setting the video quality on 5 levels to be able to use the game even on older devices. On iPad Air 2 the game Among the things to improve I would put: the possibility of playing in multi player via a server (and not only locally), and the possibility of modifying the size of the virtual joystic (the touch controls are not exactly comfortable, better to play with a gamepad ).
Translated by
Microsoft from Deutsch
I'll make it short: Good, pretty, very motivating game based on the well-known crafting game recipe. Control so far ok until you start building something. Especially if you want to correct small movements and then briefly tapping the stick (as usual) to the side. Then the character rolls and thus does exactly the opposite as a small movement. This feature should be disable m.M.n in the options. Overall, the controls are very fiddly (as is often the case with tablet or phone conversions). It is urgently necessary a BT controller support. Otherwise it will hardly be long on the iPad Pro (2017). Alternatively, a camera tracking would be a solution, so you do not constantly need to correct the viewing direction. This is known from other games. Also, the game is jerky in the ego perspective. Hi, thanks for your feedback. We will pass it on to the development team.
Translated by
Microsoft from French
I find in this game the depth, the style and the pleasure of Terraria which is, and remains, incontestably my favorite game. Although I prefer Terraria, this game brings a lot of newties to sand-box type games. Here are some highlights:  Graphics put your eyes out.  an extremely advanced progression system that keeps you going.  makes it to have several small and very different maps, all to explore separately and rather easily instead of having only one big one whose limmensit submerges us and of which we will not explore the fullness.  character classes with different game styles.  a good variety of enemies. (Although this does not mean Terraria, you still have to salute the quantity).  a multi mode local, hoping to see a day a multi mode just short.  a system for improving the manufacturing station.  a system of types (fire, water, earth, electricity, light, darkness ...) to vary the use of weapons according to the enemies.  an affordable price that does not grow ruin either.  a Wiki well done to look for recipes or info that we would miss. Good, good, good, I'm going to marry l but I could still continue long. I highly recommend this excellent game and wish you a good day / night! Thank you!
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