Liquid Metal: Arena
About
In the distant future, a global catastrophe has led to the planet being almost entirely flooded by oceans. You will pilot the next generation BattleFrame Wavemaster in a combat simulation against enemy navel forces and attempt to survive for as long as possible.
The highly versatile BattleFrame can hold up to four different weapons, each effective against different opponents.
Good luck, pilot.
A prototype developed for MechJam 2021 in a bit over a week! Absolutely did not get time to achieve everything I was after but it was a lot of fun all the same. Sorry for the lack of sound!
Tips
- Alt-F4 is unfortunately required to close the game outside of the main menus.
- Warships are slow but extremely heavily armed opponents. Torpedoes deal high volumes of damage versus normal weaponry.
- Toggle your Wingman on from the setup menu for an easier cooperative experience.
- Hostile BattleFrames will begin to appear in later waves. Rely on rapid firing weaponry and homing missiles to bring them down.
- Keep moving! Many opponents will wipe you out in seconds if they can maintain a lock.
- Don't underestimate the turtle.
Controls
WASD - Movement
Space (Hold) - Boosters
Left Click - Fire Selected Weapon
Scroll - Select Weapon System
Credits
All code and assets created by myself.
Music created by my brother.