Loch Ness Darkness
About
This is the fifth Trijam (three-hour game jam) submission by Team Twosticks!
We are grateful to the open source community for making these projects possible by providing such amazing tools and assets for free!
C. Haine (12) is head of Engineering. He did all the coding using Scratch 3 and designed all the levels. "Computing all the laser ray collisions was a strain for Scratch!"
K. Haine (12) leads the Visual Design department. She designed all the 3D models and scenes from scratch in Blender. "I learned how to make things glow!"
P. Haine (>12) runs the Audio department. Original music was composed in Logic Pro X. He also edited sound effects using Audacity. "To prepare for composing the music we analyzed Scottish music on Spotify!"
• Most sound effects originated from Freesound.org