Average Playtime: 4 hours

Locked-in syndrome

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This is a story of a man who has been closed in his own subconscious. In medicine we call that state "locked-in syndrome". The main character is going to solve all the riddles of his own conscious and find the way out or he'll stay there for good.
We're gonna live the life of a man who has been left alone in a really weird world where everything is happening according to its own rules. Who are we, what are we doing here, where are we going and what is this place we'll find out during the game.


•First person exploration
• Eerie high suspense atmosphere
• Shocking and immersive moments throughout the game
• Solve intuitive puzzles and clues
Release date
Studio 48
Studio 48
Age rating
Not rated

System requirements for PC

  • OS: XP, Vista, 7, 8
  • Processor: Intel Quad-Core (q8300)
  • Memory: 2 GB ОЗУ MB RAM
  • Graphics: NVIDIA GeForce 400 series or AMD Radeon HD 6000 series, 1GB Video Card (Minimum Shader Model 2.0)
  • Storage: 1200 MB available space
  • Sound Card: DirectX Compatible Sound Card with latest drivers
  • OS: XP, Vista, 7, 8 - (64 Bit)
  • Processor: Intel Quad-Core (i5 2300) or AMD Octo-Core (FX 8150)
  • Memory: 4 GB ОЗУ MB RAM
  • Graphics: NVIDIA GeForce 660Ti or greater, AMD Radeon HD 7950 or greater, 2GB Video Card (Minimum Shader Model 2.0)
  • Storage: 1200 MB available space
  • Sound Card: DirectX Compatible Sound Card with latest drivers
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Last Modified: Sep 17, 2019

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Locked-in syndrome reviews and comments

Translated by
Microsoft from Deutsch
This Game is very busty and so is not a bit, not even to be recommended. I almost couldn't keep myself in the Pants, as it's so creepy ... Ath I have mine for fear of constantly destroying my Brain Cells through flying boxes. Now I want to protect everyone from this Game by not making a Buy recommendation to you in this Review on the basis of the following Points. 1. This Game is bugated death 2. I just get a Headache from all Sections 3. I wasn't able to finish this Game as you can't make Progress in a Room 4. I felt deprived after 20 Minutes already 2.5 Years of my Life 5. The Developers should either improve this Game or take from THE Market LG opaopa300 PS: SLY THIS SPIEL ON GAR NO FALL AND rates it negatively to discourage others from Buying;D
Translated by
Microsoft from Deutsch
With a Playing time of just Three-quarters of An Hour, you could expect at least good Gameplay or Story for the short Time. Missing Ad! Storywise, there's actually nothing, except maybe on a pseudo Metabene. For me, the Control is also one of the worst ever. If you are Unlucky, you can't get out of the crouchen and wait a Good minute until you are Lucky. The Same applies to unlocking Items. There is probably more Luck here than Skill. Sometimes you can pick something up, sometimes you can't. Sometimes you keep it in your Hands, sometimes it falls straight down again. Despite "Monsters" attacking you, however, you can hardly die. Also, the AI is also pretty much non-existent, as they get stuck on every possible Object. Conclusion: At a Price of 2.99€ you may not be allowed to expect too much, but you get an unfathomably short, poorly programmed, pseudo deepes game here for your Money, which I Think would have to be free and even then I wouldn't even Recommend!
Translated by
Microsoft from Deutsch
Well, I don't quite know what to make of the game at the end of the Day. If you want to get an Insight into Video form, you can do so on my Let's Play Channel: https://www.youtube.com/channel/UCMbSvPANT_HmJz5CkCFMqSg Handling is relatively fast and easy to learn, the "Opponents" (if you want to call them that] are very simple And the "Story" leaves a lot of Room for Speculation. If you don't necessarily have a little medical Knowledge or at least a little Idea of the Disease, you might only realize what the Game wants to tell you. I don't really want to say anything about the graphics, I find it a bit difficult to criticize the slightly pixelated Objects in the case of Indies. However, the Shader was staged really nicely. What's a little stupid is the ell-long Intro, which you can't skip as well as the Output of Information on the part of the Game. In Between, you need a Key for a Power Box, but the Game doesn't tell you this and lets the Player trudge through the next Gears and Rooms in confusion for 5 Minutes. My Overall Impression of the Game: "Interesting" would probably most likely describe P.S.: A little Russian Knowledge would be advantageous, otherwise you can't translate the Final Sentence in the last Chapter, which doesn't prevent you from progressing.
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