Lolis VS Otakus
About
Lolis Vs Otakus is a local multiplayer fighting game, where the characters have unique abilities.
Fight against your friends on the same computer, One player will play as the lolis and the other as the otakus in their eternal fight.
Each character has an ability kit with a similar but unique play style.
Controls: Lolis:- W - Jump (has double jump)
- A D - Movement
- Space - Basic attack
- Q - Damage ability
- E - Utility ability
- ↑ - Jump (has double jump)
- ← → - Movement
- Passive - Damage zone
- N - Damage ability
- M - Speed ability
if you want to discover what all the characters do by yourself, don't read this!!
- Basic attack: hearts projectile, can hold up to 5 charges.
- Void ball: black ball that moves slowly but hits hard.
- Cobweb: slows the movement of the otakus for a short time.
- Basic attack: hearts projectile, can hold up to 5 charges.
- Companion: summons a dog that follows the otaku where it can and damages it.
- Wall: summons a wall in front of her, which restricts movement to both players.
- Basic attack: hearts projectile, can hold up to 5 charges.
- Ray gun: ray gun that damages otakus and pushes them.
- TP: teleports a short distance in the direction tha she's facing.
- Basic attack: big area of effect. Little damage but short delay.
- Smell area: leaves a small scent area in its place, which damages lolis that touch it.
- Speed: the otaku runs faster for a short period of time.
- Basic attack: big area of effect. Little damage and moderate delay.
- TNT: throws a bomb upwards that falls and damages nearby lolis.
- Speed: the otaku runs faster for a short period of time.
- Basic attack: small area of effect. High damage but long delay.
- Sword slash: draws his sword and strikes forward one time.
- Speed: the otaku runs faster for a short period of time.
This was the firt game I ever made, programming and design is rough on this one haha
I've used assets from wherever I could find them so I don't know who to credit in this area