Translated by
Microsoft from Deutsch
Microsoft from Deutsch
The Game makes the first Hour a solid Impression-everything seems to be right: Horror, Features, Story, Gameplay, Music ... All like a Silent Hill, just in 2D.
And with that, we actually get straight to the Problem that makes the whole Game go more or less (for me more) in front of the Dogs: The 2D fact. Because if we've been dealing with the same Enemy type (Fidgeto-monsters) over and over again, our Options for Eliminating this are unfathomably limited-because if we want to get past them, we have to kill or distract them because they're like a Rock Cooperate in the Surf And not let us pass-a sprinting past doesn't go. The Distraction Sitems are also very limited (Meat, Flares) and not every Item can be used for Advantage. To this end, efforts were made to be able to put yourself in a "Background Niche" in certain Situations in order to sneak past the Cattle-in Combination with Luring meat, this is great-stupid Only if, like Mr. Bean, you can use it in the Hotel Stairwell on the Way to the Canteen at The Racters fail: If you have heeled past one, you promptly stand in front of the next, contrary to Expectations. Without Niche, without further Option. And has to balloon everything over the Heap anyway.
Ammunition is absolutely In short supply and if you don't know that by Taking blue Pills + sleeping you get 2 new Gun Magazines As soon as you are empty, you are already much more likely to despair Anyway.
But Doof also that Thrown monsters lick their Own Wounds again in Turbo Mode when Leaving the screen-and you can almost "rest Magazines" fade into the Air when you know that the Critters swallow another 5 Shots (or more) and you don't even like that Has a lot with it before they go on it. Sensibly, you can only go straight ahead-that is, Shoot into the Abdominal area-and the Main Character mercilessly refuses to take more weapons in the Gunshop (You see chainsaw, Shotgun, revolver, etc.) with the Words: "My Hand Weapon is enough for me completely"-and dies Then with the same in your Hand, when 3x Fidgehog Heinis get the Cuddle flash at once and run it over.
And in general, our little Protagonist is annoying by constantly shouting "Hunger, Hunger," "Thirst, Thirst" or "tired, tired." I'm just playing 2.7h-and have already gone to sleep more than in my own Life. Especially since these "Survival" functions seem unfathomably de-placed. In Silent Hill I also NEVER have to go to SLEEP somewhere silly, because the Main Character in the midst of this terrible World suddenly thinks he has to get tired (is it still possible? ^^) ... o.O I played the Game 2x at Intervals now-and deleted it the second Time right after Leaving the Residential building Complex, because these Shortcomings just became unbearable. Later there are other and then many more Monsters, some of which can no longer be kilted. How such a bad Game design here (still) can cost €15 and lead to good Reviews = I don't know. But I'm Burying this Game forever now and I never want to play it again. Never. Again.