Translated by
Microsoft from Russian
Microsoft from Russian
Hundreds of hours of playing time were spent on this isusya game alone, in four characters alone and more 1000 in the company of friends behind a single komom. Then back in the free version. In the paid game has become a screen, skills and monsters more-replayability increased by order. Interestingly, the maze is one of those rare projects, which is written on the legendary in its time dark bassike!
Translated by
Microsoft from Russian
Microsoft from Russian
One of those games where despite the multiple deaths return to it Pluses: Choose The initial skills for your hero and Modelka hero-Generated Dungeons Game on one computer to 4 players a Bunch of ways to accidentally die and counteract their Treasures, Potions, scrolls, doors, weapons, armor, rings, Poshi, gems of which only there are no Cons: The Cursor is sometimes forked if outside the window to bring and back into the game, but easily fixates if you do the same thing again
Translated by
Microsoft from French
Microsoft from French
I thought, hold a dungeon crawl stone bis that looks sympathetic to me with slightly improved graphics. Well, no! the game crashes repeatedly and often impossibility to restore the game! We would have liked to see the map entirely and not to have a visu only centered on our perso! Maybe is-due to the class of the perso? or his intelligence but it would have had to disable this cache. the loots are not varied (those of Dungeon Crawl stone are more numerous and more "classes")-the colors of the maze at each level do not change practically-game that could have been substantially more refined but too sloppy in my opinion!
I'm going back to Dungeon Crawl soup!
Translated by
Microsoft from Russian
Microsoft from Russian
Forget what you used to know about pain and suffering, in the lost labyrinth you will go with them by the hand and politely greet receiving vanshot from the dragon from behind the corner. Dying of hunger, thirst, not seeing anything in front of you on a couple of meters you will wade through the dungeon eating moss and filling your thirst with your own urine, and the game count a very large number of levels and opponents will look for a way to get together with you, and Sooner or later he will find it.
Traps and ambushes, a variety of weaknesses and strengths of the monsters all this will hurt you.
You took only fiery magic? Get the fiery elementals at the exit. No water, no water? Oh, sorry, you're going to die of thirst now.
No mapping or magic helping with the map? You'll always wander in circles and die trying to find a way out.
Curses, illnesses, poisons, stretching of life, teleportation, invisible opponents will certainly bring you a lot of pleasure.
Sometimes There is a feeling that the game was created only to mock you. But when you start playing it you will not be able to stop, and even after passing once-still in it return to pass the second time.