Average Playtime: 5 hours

Lost Lands: Dark Overlord

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Susan had just stepped away to answer the phone, but when she returned she saw something pulling her son Jimmy through a shimmering portal. It closed before she could pull him back. To save him, she must find a way to this other world. Before Susan lies a world that no one else has ever seen before... a world where magic is real and anything is possible. Find out who took Jimmy and what they want in Lost Lands: Dark Overlord!

• Beautiful cinematics and gorgeous graphics
• A story spanning multiple worlds
• Challenging mini-games and puzzles
• Explore an underwater world in the bonus chapter
Release date
Age rating
10+ Everyone 10+

System requirements for Nintendo Switch

System requirements for macOS

  • OS: 10.11/10.10/10.9/10.8/10.7
  • Processor: 1.6 GHz (INTEL ONLY)
  • Memory: 1024 MB RAM
  • Graphics: 256 MB VRAM
  • Storage: 760 MB available space

System requirements for PC

  • OS: XP/Vista/7/8/10
  • Processor: 1.6 GHz
  • Memory: 512 MB RAM
  • DirectX: Version 9.0
  • Storage: 900 MB available space
  • Sound Card: yes
Edit the game info
Last Modified: Jan 22, 2023

Where to buy

Nintendo Store

Top contributors


1 edit
Main chapter was completed on hard level.
Main chapter was completed using the map no more than 5 times.
Eagle's Eye
Mini-game with ships on paintings was completed without miss click.
HO Scene by list was completed without miss clicks.
Main and Bonus chapters were completed without hints at HO Scenes with arranging things.
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24 items
Lost Lands: Dark Overlord | VIEWER'S CHOICE (Nintendo Switch) - 03.27.21
Dark Overlord Part 1
Highlight: Lost lands , how lost am i ?
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7 items

Lost Lands: Dark Overlord reviews and comments

Translated by
Microsoft from French
NEUTRAL EVALUATION. saw that steam does not allow (but keskifoot?), I precise that I give a neutral evaluation to this game. small list of + and-+/-art in General is rather pretty, some scenes are really beautiful is original, others on the other hand are rather banal is very déjà vu/cliché + the duration of the game is rather correct, taking care to enjoy and without Rusher the scene or minigame, the lifespan is quite correct. Although sometimes one is bored a bit as the story may seem to be voluntarily to plunge through scenes/useless situation. + the mini games are varied is simpa, some however will ask for a good time before being finished by their complexity, but nothing insurmountable for little to take its temp. -progression.... totally WTF, and not that a little... you will be asked for example to go to a place completely opposite to the where you are, to find the objects that will enable you to activate a trick in the first place. you will sometimes have to make a back of the scenes of big sick. ..... some objects randomly appear at places already visit magically for God knows what reason. ..... dig to uproot a Mandrake you will find a key underneath (WTF?)..... Search a House to find objects belonging to a pirate disappeared for centuries > > >..... Search the pirate ship to find hidden in objects belonging to a living person currently (WTF?) (genre the pirate stole something several centuries after his death to hide it in his boat behind a magical spell that no one has been disabling for centuries... It doesn't make any sense lol. +/-the characters, both correct and bland, they are sometimes good with a good charisma, and sometimes completely absurd (why does the dwarf give the key to the heroine? it's absurd...) +/-the final, I do not know what to think... has both a classic of "happy ending", I frankly feel that this end was finished to the "go fast".. or has the tear, as would say certain... Although it is correct, and frankly cliché... the reaction of the child litterally made me burst with laughter... come out a ridiculous "momy!" with a voice completely off has the limit of wondering if the child will not have to smoke some joints just before the end, like "yooooo Mommy! It's good! yooo! ". completely off topic with the end. but I laughed well, so a small positive side. +/-music, good, no more. a repetitive strand (a classic SoC), but correct, neither too strong nor too low. not too saoulante... correct, no more. in Grosso merdo, a game of SoC rather simpa, not the kind of game that seeks to shine, nor has to stand out. A good set but with a huge black dot (can be the only real black point of the game), a progression completely has the picks and totally WTF. I bet that it is impossible has more than 85% of the people who have played (or who will play) has this game, to progress without appealing to the clue or to the map, both the logic of progression crossed the limits of the understanding of a human brain. the jumps of scenes are worthy of an Olympic competition has the perch and the miserous appearance of objects in places already visit are to make Sherlock turn into a jam. It's still a good story, a good temp pass. a little adventure to live and discover to kill a few hours (and a few neurons by the way) recommend at low prices. NEUTRAL overall recommendation (but still positive because steam does not allow to vote neutral and the game does not deserve a negative vote)
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