Lost Soul Platformer
About
The Game Jam was held at AIE Campus Canberra on September 2019. The theme of the jam was Restoring Harmony.
We created a 2D platformer in C# Unity that involves guiding a lost soul through a level to reach its body. The soul must stay in darkness and avoid the light. This is the fundamental mechanic for the game - the player must avoid swinging ceiling lights, flickering lights and moving beam lights. The game consists of two relatively short levels that explore the basic mechanics of the game.
Credits
- Design
- Mateusz Solle
- Rowan Brown
- Art
- Sebastian Tuckwell (artstation.com/mrmyr)
- Samuel Donaldson (awsam.artstation.com/)
- Programming
- David Flintoft (davidfdev.com)