LUDWIG WANTS A MUFFIN
About
Created for the Ludwig GameJam 2021. The objective was to create a "Bennet Foddy style" game (creator of Getting over it, QWOP etc) . I had very little time to compete, so I kept it simple and focused on the mechanics to deliver a proof of concept rather than a full blown game.
I tried keeping true to Foddy by utilizing physics for the mechanics and try to convey a (not so) subtle philosohpy message.
Good luck! :)