MANTRA (Maxumane)
About
MANTRA
A knight wakes from death under the light of the moon. Each night he journeys through the fog to fulfil a purpose unknown. Form your arsenal of abilities and fight your way through an ever-changing path in this Rouge-like deckbuilder game so that this revenant may carry out his undying wish.
Combat is turn-based and methodical. Executing abilities in the most favourable order whilst managing their cooldowns and costs is key to survival.
Spend time analyzing your arsenal so you know what your strengths are, and what you're lacking.
On your quest you will find more than combat, but other events that will force you to make the decisions that will be your path to ruin or success.
Feedback is extremely appreciated and integral to the development of this game. Feel free to share your thoughts in the comments below!
NOTE: This is a short demo version of the game showcasing the first floor.
SUPPORT & INQUIRIES: [email protected]
Follow the project on twitter: https://twitter.com/MANTRA_GAME