Marble Madness reviews

Unsurprisingly, rolling around is fun. And rolling around curled up as a ball is even more fun.
So join these two concepts together and you've got a fun recipe. So what went wrong in this game? Nothing. The game's fun.
You roll around, break, roll some more, break, run out of time, break, roll, break, break again. This is the Dark Souls of marble race games. Uncanny.
I wish the time limit was actually a lives system, or that there was a sandbox mode of sorts, the game would still be hard without a timer and probably more fun too.

Overall, rating out of 100:
Story: 0
......... You're a marble, do you really need to  know more?

Gameplay: 30
Rolling is fun! Breaking, not so much. Being vacuumed into space without having any tells beforehand? Not so much. Rolling for 3 seconds even though you're trying to go the other way? Not so much. Getting to the finish line with 3 seconds remaining? Very much.

Graphics: 10
It's not beautiful, but it's stylized and the animations are well made.

Sound/Graphics: 0
Does it even have sound? Does it matter if it's not "boing, boing, boing" or some variation? SMH my head shaking it shake my head shaking.

That leaves the game rollin' with 40 out of 400! Marblelous.