Mars Colony:Challenger
About
Mars Colony: Challenger is a 3D first / third person game that offers you the challenge of setting up a remote base on the surface of Mars. At its core, the game was derived from a simulator where everything is interactively tied together. You will have to setup and maintain the equipment that supplies pressure and a breathable atmosphere to the base. You are also tasked with growing food, setting up communications and extracting resources in order to make the base self-sufficient. The game offers three zones, each with their unique challenges. There are 7 phases to each mission. Each of the phases expands the base and offers a new set of orders for you to complete. You advance through the ranks as you score points for your performance.
System requirements for PC
Minimum:
- OS: Windows XP
- Processor: 2.0 GHz
- Memory: 2 GB RAM
- Graphics: Nvidia GeForce 8800 GTX
- DirectX: Version 9.0c
- Network: Broadband Internet connection
- Storage: 275 MB available space
Recommended:
- OS: Windows XP or Windows 7
- Processor: 2.0 GHz or better
- Memory: 2 GB RAM
- Graphics: Nvidia GeForce 8800 GTX or better
- DirectX: Version 9.0c
- Network: Broadband Internet connection
- Storage: 275 MB available space
Mars Colony:Challenger reviews and comments
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Good Idea, however, the Implementation so far has been below average. The main Task is to transport and build Stuff from A to B. There is no need for your Own creative Ideas. You may learn a lot about Life in Space, but in the Long run the Game becomes very one-sided and boring, because there is simply too little Complexity and Variety.
As I said. The Game is a good Idea, but a lot of work can and should still be done on the Implementation.
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Pure Disappointment!
Facts, on Mars ist/kann/you have: 1. Not as heavy as on Earth 2nd faster walk 3rd harder to lift 4th a higher endurance 5th higher and continue jumping In the Game not ... besodners jumping was not implemented there ... What doesn't matter, but wane you fall down from the Habitat then there is a crazy Way to Damage ... But may not be from this "Height" on Mars.
In many Respects it seems as if the Developers had programmed the Properties of a "Super Earth," points 1-5 were implemented in the opposite way.
Then it can suddenly be that the Mars rovers spin at once and run out of Fuel, even though the Rovers have no Damage and still had enough Fuel ...
The Developers could have implemented a directional Cursor or something on the Mini Map ... You use "GPS" in the Game ... Would have been more practical to make faster progress.
It is also Amazing that you can only wear one Piece of Equipment ... At least 2 would have been feasible and sensible!
Achso the Mars Rover occasionally suffer serious Damage on its own for unfathomable Reasons, which is "great" if you are at one End of the Map and then have to return on Foot and Then come back with another rover with Methane and Oxygen and repair tools ... back and forth ...
An Update on what fixes these Bugs would be desirable!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Clearly the Map is small, but the Game is too much deambated, at least on Foot.
If you want to interact with a Console, you have to run back and forth that something is displayed at all and stop at the right moment because otherwise it can't be ...
Achso before I forget ... It is also very realistic that you do not have a Sleeping Option ...
"Setting up a remote base on the surface of Mars" yeah ... Too bad that you cannot build your own base guys ... instead you build any base that I strongly doubt that Nasa or Esa or DLR would do. You could transform the game in something awawsome if you would take a game like 7 days to die as ... able to build your own base with materials you choose, craft etc ...
You conspire a lot of Time into the Game ...
£9.99am is too expensive in my Opinion for this Game.
I rate this Game with 0/10 Points and don't recommend it any further!