Average Playtime: 1 hour

MasterpieceVR

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About

MasterpieceVR is the easiest, most natural way to quickly create 3D content. Sculpt and draw using intuitive dynamic tools that let you easily create high quality models for use in games, animation, digital art, VFX, industrial design and 3D printing. Immerse yourself - create collaboratively with colleagues, friends, or teach others in real time in the same virtual space. Perform and engage with others using advanced Mixed Reality and room camera features.

Available for Arcades on SpringboardVR

CORE FEATURES:

Clay & Mesh Creation - Create with Intuitive & Powerful Tools


Clay Sculpting
Shape your creativity with intuitive and powerful clay sculpting tools. Create organic characters, creatures, and scenes with ease.

Ribbons & Meshes
Add detail, hard surfaces and effects to your creations with ribbons and meshes.

Grid & Guide Tools - Create with Precision


Grid
Turn on the Grid and snap your tools to precise points in space.

Angles
Angle Snapping controls the precise orientation of your tool in space.

Guides
Use Point, Line and Plane Guides to add precision to your sculpting.

Gizmo
Change the shape of the basic Sculpting Meshes (Cube, Sphere, Cylinder, Pyramid, Cone and Torus) with the Gizmo for even more modeling power.

Remix your Workflow - Explore New Creative Possibilities


Exporting
Export your creations as OBJ, STL, FBX, GLTF. You can render them in other 3D programs, or 3D print them.

Importing
Fill your virtual creative space with inspiration. Import browsers, images, videos, and 3D models as references or as part of your creation.

Convert to Mesh
Convert parts of your sculpted creations into meshes that act as independent object, allowing you to reach new levels of detail and complexity.

Rasterization
Rasterize imported meshes and edit them with our powerful clay sculpting tools.

3D Library Integration
Our Google Poly and Sketchfab integration allows you to browse for models from these libraries and import them as references, or to Remix with our Clay Editing tools.

Stamps for Kitbashing
Use Stamps from our Featured Stamp library and build amazing, complex creations with ease. You can also create your own stamp library using our sculpting tools and our Save Stamp feature or download 3D kitbash sets online and expand your kitbashing possibilities.

Social - Share Your Creations in Multiple Ways


Collaborate with Friends in the Same Virtual Space
You can create collaboratively with friends or colleagues or teach others in real time in the same virtual space with our networking feature.

View Mode
Share your work with your friends by taking pictures and videos in View Mode. Our lighting studio brings your model to life with Shadows. Ambient Occlusion, Bloom and up to 3 directional lights.

Sketchfab Integration
Our Sketchfab integration lets you save your models directly to your Sketchfab account.

Streaming
Set up a streaming studio with multiple cameras and make your creation videos for Twitch, Facebook or Youtube more dynamic and interesting.

Mixed Reality
MasterpieceVR is the most full-featured creative app for mixed reality performance available. Our Mixed Reality capabilities allow you to demonstrate your work in fun and engaging ways. Learn about our Mixed Reality features and how to set it up here: https://www.masterpiecevr.com/blog/mixed-reality-guide-for-masterpiecevr/
Platforms
Release date
Developer
Brinx Software
Publisher
Brinx Software
Age rating
Not rated
Website
http://brinxvr.com/mpvr

System requirements for PC

Minimum:
  • OS: Windows 10, 64bit
  • Processor: CPU: Intel i5
  • Memory: 8 GB RAM
  • Graphics: Nvidia GeForce GTX 970 or equivalent
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 2 GB available space
  • Sound Card: N/A
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Last Modified: Apr 22, 2019

Where to buy

Steam

MasterpieceVR reviews and comments

Translated by
Microsoft from Deutsch
The Program has Potential, unambiguously. A Mixture of Oculus medium and Oculus quill. It's a lot of Fun, just give it a try. Pros: Free (Early Access) Easy to use because the Functionality is not that wide yet. Save, Load Still Non-existent (there are partly my Wishes) Levels (Essential) Export/import (2D and 3D) create Templates yourself (as in Medium) Prefabricated Templates (as in Medium) online area, I think you will work with others on a Project Be able to work. More Possibilities for manipulation (subsequently rotate, smaller and enlarge Areas. Grid (I also wish in Medium) Not so nice (I write extra not negative because it's early access): Small Area to Create (the large Space on the Screenshots deceives) The Controls might be a bit more intuitive. You have to dial something too often on the Pallet.
Translated by
Microsoft from French
Excellent software. the grip is almost immediate and I was surprised to be able to model recognizable shapes that I thought I could not do all right away in a very fast and spontaneous way. You can move the model, turn around, go back when you make a mistake,... There is no "gravity", the "matter" has no consistency and works without constraint. All of the time, with my Windows mixed reality headset, I have a pretty obvious lack of precision, not really handicating, but present. the really precise gestures are relatively laborious, especially in painting. Some options seem limited or missing. When I see the videos of the trailers, I find it hard to imagine that they were made with this app... but as I am beginner and I have not really explored the software, it is surely understandable. In short, even if it is not to invest seriously to make 3D models usable elsewhere, MasterpieceVR is ample enough to have fun and relax by creating nice 3D model with huge ease. I had never tried using 3D style Blender software or 3Dsmax, here it is intuitive.
Translated by
Microsoft from French
It seems there is a big problem here I don't have with Oculus App I buy and use. I suspect STEAMVR to be really bad in compatibility with our 3 sensors setup. My machine is used at 30-40% on the CPU , the RAM is under 40% usage and it stutters non-stop. I got this System : I7-6700k 4.2ghz setup with water cooling ( H80i V2 ) 16 gb of Corsair Vengeance DDR4 3000 cl15 1 X M.2 Pci-E 256 gb WD-Black edition for my virtual memory set at a max of 32 gb EVGA Geforce GTX 1080 superclocked Power Supply EVGA 750 gold There ar e major bugs with resolution or it is really non-professionnal . It seems this software is not using enough CPU rendering and just focussed on the GPU . If we compare this to Oculus Medium , it sucks hard on the resolution capabilities , it is non stable ... but the concept is good. As it is a Beta version , I will wait a bit but ... if it's not on the software, it may be a bad adaptation do Oculus core 2.0 I use. I can do ABSOLUTELY AWESOME resolutions compared to this on Medium and the map will be much bigger. There is place for a lot of updates but I would like a lot getting help from the team . Maybe it is juste a driver problem with STEAMVR. It's not the first application I use on STEAMVR that does this poor recognition of sensors or ... stuttering at a 35% usage of my ressources.
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