Masters of Anima reviews

Recommended for people who like troop management real time games like Pikmin, Overlord, Batallion Wars II or Little King's with puzzle and battling.
Translated by
Microsoft from French
I recommend this mix of silver and Overlord. You control a man who must go to save his fiancée (Silver) and to triumph over evil and save the world in passing: he will use minions (Overlord). You see? Basic history. Mixed with a minions control system. And it sticks. Yes, it even fits very well. Very well encrusted with the graphics and the universe under a well thought music without you shifting masses. We are carried without being overwhelmed to focus our fights and puzzles. Ah yes ya not that fights are also a little reflection. And exploration. You have to open your eyes and look at your surroundings. The game is advisable with a gamepad: I do not think no. I play on the keyboard and it's quiet.
Translated by
Microsoft from French
A very nice little game. Lifespan around ten hours, but it's ample enough given the narration. For completists or those who want to make the pleasure last, it is possible to redo each level that would not have been completed at 100% or with scores that would not be satisfactory;) The characters are pleasant and well written and I particularly liked the dialogues between Otto and his wife. Gameplay level the golems are very reactive and react well to the orders. It is a kind of Pikmin + + or the critters do not block themselves in the walls. Boss fights have a growing difficulty and a good variety of shapes and patterns, it's fun. The music is soft and discreet, the dubbing is absolutely excellent and makes well aware of the different characters of the characters above all I like very much this artistic direction that gives the stamp to the game. Like what we don't need to ruin to make the most realistic open world possible to be beautiful x) I recommend to anyone who wants to have a good time and follow a nice little story ^^
Translated by
Microsoft from Deutsch
Finally a RTS Game with which I can do something! The Control is well thought out and makes You feel good, not uncomplicated as in almost all other RTS Games. The Story is cute but not very profound. The Gameplay is entertaining and doesn't get one-to-toe as new Enemy types Are added that follow a different attack method, forcing you to Rethink. The Talent tree, and thus basically the Progression, is medium thought out, on the one hand there are some good Talents to be keen on, but once you have these, everyone else is rather uninteresting and not worth the Investment. There is a "High Score" system for any Fight that is fairly structured in Time, Guardian Losses and HP loss, but did not particularly irritate me in person. Whoever is horny on it wegivers me. The Duration of the Game is sufficient with my 6.6h and has not strained my "Hospitality." The (subjective) fun of The game is very good for my Feeling, as I have waited a long time for a Game that realizes a "Hero Army combination." Micromanagement during the Kaempfe are feasible and never overtaxing. Well done Passtech Games! The Puzzles are relatively light, but it occurred two times before that one found yourself in a Stalemate from which one could not come out. Since it has to think better drueber. Verdict: All in all, a solid spongy Game that deserves a Recommendation.
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I can feel lots of love that the developers put into this game. It’s polished much better than many games today. I like how it combines the elements of RPG with classical RTS genre. The story is as involving as the gameplay, and I’m sure it’ll be even more enjoyable experience the further I go.
The idea seems to be good, but the controls ruin the game totally. Instead of just selecting a unit and click where you want it to go, you need to make several actions and there’s no guarantee it’ll work.
Look, you can only select one unit type at a time. You can either double-click a unit to select all units of that type, or hold the right mouse down to get an ever-expanding circle, then release to select the units within that circle. You then must click and hold the left mouse to give them an order (otherwise, only a single unit from those you have selected will go).