Apr 10, 2018
Average Playtime: 3 hours

Masters of Anima

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About the Game

Masters of Anima is an original adventure game that takes you deep into the magical world of Spark. Battle against the forces of evil in strategic, action-packed battles, where making tactical decisions quickly is vital. Summon and control large armies of up to 100 Guardians, thanks to intuitive and innovative gameplay made from the ground up for controller play, as well as keyboard and mouse.



PLAY AS OTTO, AN APPRENTICE OF ANIMA...
...gifted with incredible powers and covet the rank of Master to finally marry your betrothed Ana - captive of the terrible Zahr and his fearsome Golems!



USE THE POWERS OF ANIMA...
...to summon an army of magical Guardians. During your adventure, learn to control new types of Guardians, each with their own unique abilities useful for exploring the world of Spark, as well as for taking down formidable bosses on your way. Acquire new powers for both yourself and your Guardians, and become a true Master of Anima.

Read more...
MASSIVE ARMY vs GIANT SPIDER Golem BOSS BATTLE (Masters of Anima Gameplay)
Apr 13, 2018
BaronVonGames
HUGE Armies And GIANT Golems! - Masters of Anima Gameplay
Apr 10, 2018
Blitz
Masters of Anima - Giant Golems vs Huge Summoned Armies - Masters of Anima Gameplay
Apr 13, 2018
Draegast
Let's Play Masters of Anima - PC Gameplay Part 1 - Go Forth My Pikminions!
Apr 4, 2018
Wanderbots
Masters of Anima Gameplay Preview - First 25 Minutes
Mar 22, 2018
ReformistTM
EPIC Battles vs GIANT Golems! (Masters of Anima Gameplay)
Apr 13, 2018
BaronVonTactics
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Know-it-all!
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Master Gem Crafter
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Master of Anima
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Masters of Anima - Dev Session - Tuesday April 10th 6PM CEST
On découvre Masters of Anima avec Noddus
Masters of Anima - Dev Session - Thursday March 29th 5PM CEST
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Exceptional
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I can feel lots of love that the developers put into this game. It’s polished much better than many games today. I like how it combines the elements of RPG with classical RTS genre. The story is as involving as the gameplay, and I’m sure it’ll be even more enjoyable experience the further I go.
The idea seems to be good, but the controls ruin the game totally. Instead of just selecting a unit and click where you want it to go, you need to make several actions and there’s no guarantee it’ll work. Look, you can only select one unit type at a time. You can either double-click a unit to select all units of that type, or hold the right mouse down to get an ever-expanding circle, then release to select the units within that circle. You then must click and hold the left mouse to give them an order (otherwise, only a single unit from those you have selected will go).