Mavea
About
MAVEA is a short puzzle game that lets you explore
and eventually escape a surreal temple
move with WASD, sprint with left shift
shoot with left mouse button, interact with E
escape pauses the game and opens a menu
the puzzles in this game rely on audio
made for the Adaptive Music Jam
art, game design, music, sound design & programming
by Henning Behrendt
eye design by Pia Raab
playtesters: Marco Dreckkötter, Benedikt Raab, Mathias Riediger,
Jan Schreiter & Jasmin Schürmann
assets used: Flat Kit by Dustyroom, Geometry FX Particles by beffio, Humpback Whale by janpec, PBR Killer Masks by Jesper Molander & Translucent Crystals by SineVFX
palette used: comfy52 by bess
software used: Aseprite, Blender, Cubase, FMOD, GIMP, Perforce, Unity & Visual Studio