Meanie Mosh
About
Meanie Mosh
Sorry, the itch.io upload broke horribly and I couldn't fix it before the jam ended. Technically changing it after the jam breaks the rules, so don't feel like you need to rate it, but if you still want to play the game you can try the fixed version at https://alopex.li/temp/meaniemosh/
An endless tower defense game in TIC-80, for the 2022 Autumn Lisp Game Jam. Defend your potted plant from the Red Meanies! Enemies get exponentially tougher as time goes on, and each one you kill gives you points to spend on more turrets.
Click with the mouse to place turrets, and use the [A] button (normally mapped to Z) to switch which turret to place.
This game is NOT complete, but you can play it. Winning is left as an exercise to the player. ;-)
THIS GAME HAS FLASHY EFFECTS. Not many, honestly, but I'd totally love to add more.
Known bugs
Like, everything
- I have so many cool gun ideas I wanna put in...
- collision detection isn't quite centered on sprites
- Sound and music would probably add a lot
- Balance? What's that?
- I thought about actually having animation once upon a time...
- Should probably make guns able to aim someday
- More levels???
Made with
- TIC-80 Pro (1.0.2164)
- bump.lua (3.1.7ish)
- lume (2.3.0)
Nerd stats
Number of times I've been fucked by dynamic typing: 3
Number of times I've been fucked by unknown variables or table keys returning nil: 11
Number of times I've been fucked by not having unused variables be warnings: More than you'd think actually
Source code at https://hg.sr.ht/~icefox/algj2022
License
idk GPL v2 or something