Medusa (miguelsgp, FoxHyode, SinigangShake)
About
Game designed in 6 days for Weekly Game Jam #157. Theme: 'Vulnerable Invincible'
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The myhtological creature Medusa was believed to be invincible to the eyes of mortals, yet as all of the heroes, villians and gods in Greek mythology she was vulnerable.
Play as a priestess and save Medusa from the hateful greek civilians and soldiers.
WASD/Arrow/Joystick for moving.
K/Joystick Fire1 for attack.
P/Escape for pause.
Medusa will not harm you intentionally. Do not look at her while she is casting her petrifying look to the enemies!
Kill the shielded soldiers before medusa attack them because the shield will reflect the attack back to Medusa and kills her. The enemies will not pay attention to a priestess as they are rushing to Medusa.
Medusa needs to rest for a moment after her attack so do not rely on she killing all civilians, her eyes will not glow while she is not ready.
Game can be played with Joystick for best experience.
Earphones/Headset is recommended, soundtrack and sounds designed for the game.
Main menu is not designed for working in fullscreen, but the game looks pretty good in fullscreen mode.
The more civilians Medusa kills the higher the score....
Development and Programming: miguelsgp https://miguelsgp.itch.io/
Development and Art design: SinigangShake https://sinigangshake.itch.io/
Music & Sound design: FoxHyode https://foxhyode.itch.io/