Memody: Sindrel Song

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About

Memody: Sindrel Song is a novel take on the music game genre, in which you must accurately mimic musical melodies to build memories that give light to life despite the darkness inside your mind.

GAMEPLAY

  • It's a music game, but it's not a typical rhythm game. It's more like learning songs by ear on an actual instrument.
  • Mimic melodies using piano-like note buttons, in two 'modes' (light and dark) of six notes each. These play distinct tones that are consistent between songs (eg key 1 always plays a Bb in light mode, an Ab in dark mode).
  • The challenging difficulty makes success incredibly satisfying! The player's performance is graphed after each attempt, marking clear progress towards a goal. There's also an easier Casual mode.
  • Immerse yourself in an imaginative world with deep lore, with lots of clever dialogue that fleshes out seven unique characters, each of whom represents a different outlook towards life, death, and the difficulties we face.
  • Learn seven increasingly difficult songs, each with emotional themes related to the characters, story, and life in general.
  • Feel moved by this heartfelt exploration of coping with mental illness, finding meaning in life, and empathising with others by listening.

STORY

The story follows Memody, a 'sindrel' who's just awoken into life. Sindrels naturally live for just six days before a fatal winter claims them, but the opportunity for prolonged life presents itself to her. Sindrels have symbiotic creatures in their heads - daemons - which provide guidance through life, but Memody's is 'defective', poisoning her thoughts with constant abuse. Would life eternal be desirable if it was shared with an inescapable inner critic? By sharing songs with other sindrels and understanding their perspectives on life's value, she might build connections with new friends - and new outlooks - whose light outweighs the dark.

STORY BEHIND THE STORY

All the game's content - concept, code, graphics, music, writing, etc - was made by a solo developer, while recovering from treatment for brain cancer... which he had on top of serious mental health issues (severe social anxiety and depression). Both the physical and mental brain issues revolved around memory in different ways: a big part of the social anxiety is being haunted by (often objectively trivial) memories of social embarrassment, and the major brain surgery to treat the tumour presented the risk of permanent memory loss. This game explores the dark and light sides of memory, both in an attempt to reduce or prevent that memory deterioration, and to make peace with inner demons.


If nothing else, hopefully it's inspiring. If someone can do this alone with both mental illness and brain cancer, then surely you can achieve your goals if you put your mind to them!


This is the first of several games that'll be set in a world called Alora Fane. If you appreciate deep, characterised - and funny! - dialogue in games, and novel world lore, there should be a lot in this for you!
Platforms
Genre
Release date
Developer
Tobias Cornwall
Publisher
Tobias Cornwall
Age rating
Not rated
Website
https://sindrelsong.com

System requirements for PC

Minimum:
  • OS: Windows 7
  • Processor: Dual-core CPU @ 2.4 GHz
  • Memory: 2 GB RAM
  • Graphics: Integrated graphics or dedicated graphics card with 512 MB of VRAM
  • Storage: 150 MB available space
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Last Modified: Nov 22, 2019

Where to buy

Steam

Memody: Sindrel Song reviews and comments

Right. I guess it's up to me to leave the first negative evaluation for "Memody: Sindrel Song" (here and on Steam!). A rhythm game with a special twist, in which you have to learn by heart parts of a melody and repeat the notes while keeping the rhythm. Even when playing on the Casual mode, which allows you to retry after a mistake until the end of one of the seven melodies of the game, I blocked, I "ragequit", I tried again, to finally end up stuck for good to Vivace’s melody, that’s the 4th one. Without quick eye-hand coordination (for me), and not having a musical ear, I would hit “walls” (aka get stuck) at all the melodies, even during the melody at the very beginning of the game (Memody's awakening)!, and I would quickly become frustrated + all the rage quits. The graphic style (the art) is nice, the music is very good, the story has an interesting concept, but I didn't get “engaged” into it (like wanting to know more about the characters, the lore, etc). As the game is just reading dialogues and doing the melodies, I quickly got bored and had a very unpleasant game experience. So I can't recommend it, but, who knows?, you might like the game.
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