Meridian: New World reviews

Translated by
Microsoft from Deutsch
So, Meridian ... Have initially thought can get quite good, misconceived The game principle should be clear to anyone who has played at some point C & C, just strategy. So Far everything is ok, graphics are good, cinematics also look ok and that's already with the positive. There is only one faction ... A single faction that plays both man and pc, blue and red The troops consist only of a few different units, and by a few I mean only a few. The running animations look like someone has had problems with the bowel movement, so really big problems, have rarely seen such corked whole animations. The control is real under everything I know. The mouse has only 8 Speed levels below the control settings. Otherwise there are no control settings, through the map you steer with the whistle-keys, these are the dinger next to the right string button, which actually get into forgetfulness and just damn impractical with those to steer through a map, with mouse you can also do that Forget because scrolling is way too fast. Buildings are not labeled when they are built, so if you don't necessarily have in mind what building looks like you'll have to click through to find the right one ... Then the Maps. MORE than just a great disappointment, small stubborn and staffed with a full of properties, there would be crystals, trees (only 1 type of tree:D), boxes, mountains and gorges, a single hand ... So by loving, I mean otherwise. The User Interface is mist. Just mist, I mean is nice wenns minimalistich and well legible, but it should not only contain a few signs without being described (if you go over with the mouse) and pay the ones so large that even far-sighted without glasses the dinger made of 5 meters Remotion can read ... and then especially in a font by MS-Word is cophated. The AI is A but not I. You choose the nice "Mechs" (I call them so because I find "Chimera" doof because it's not like that ...) and then you want to see the dingers go somewhere. Instead of choosing the smallest possible way that an AI would take, all go nicely in curves past all the trees with a distance of about 5 meters so that the way also becomes extra long. The most beautiful thing left was the beginning that starts the game (that is, even before options or so come) with a skill-tree where you first have to place a single-heal on one of the F keys ... F groping why not 1-9, right because that would have been too easy Even was just one, the game comes with German text, the menu is in German, subtitle is also in German, the enzeclopaediums are in English ... Exactly what says about pre-story is written in English, of course also with the simplest words explained for which you DON't need GARANTIERT a Dictionary. All in all, because the game was at least (so far) bug-free to play and the basic scaffolding as far as it stands, I give a 3 (2.5) of 5. It is an early, but really only a very small beginning, not recommended for connoisseurs of such a genre, you will hate yourself for it.
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