Meridian: New World
About
An accomplished, old-school, indie, futuristic Sci-fi RTS with RPG elements!!
Play as Daniel Hanson, commander of the first expedition to planet Meridian and uncover the dark secrets it holds! Shape the world around you with every decision you make and through every dialogue with your crew. Meridian: New World offers countless options to devise your own strategy, including various equipment options for your units and special abilities for you to rely upon. Use your abilities anywhere on the battlefield and turn the tide of battle by weakening the enemy troops. Alternatively take the covert approach and sabotage the enemy power supply to shut down their production. You can rely entirely on researching superior weapons or special abilities. Or you can risk building a large economy, constructing a massive army from your enormous resources. The strategy you use and how many troops you sacrifice to reach your goal will influence the attitude of your crew towards you. Are you ready to shape the history of galactic colonization?
http://store.steampowered.com/app/312330
Brought to you as the brainchild of Ede Tarsoly - the sole man behind Elder Games - Meridian: New World was mostly received with disbelief and awe at the fact that it's a one-man production. While it remains true that Ede is the source of every detail of the game, some assets were created by his friends Balázs Bodnár, Tamás Gyermán and Gábor Menyhárt, who are credited with their contribution.
Engaging and original story with varied missions
Steam Workshop
Share the maps you create in the editor with the Community.
Play as Daniel Hanson, commander of the first expedition to planet Meridian and uncover the dark secrets it holds! Shape the world around you with every decision you make and through every dialogue with your crew. Meridian: New World offers countless options to devise your own strategy, including various equipment options for your units and special abilities for you to rely upon. Use your abilities anywhere on the battlefield and turn the tide of battle by weakening the enemy troops. Alternatively take the covert approach and sabotage the enemy power supply to shut down their production. You can rely entirely on researching superior weapons or special abilities. Or you can risk building a large economy, constructing a massive army from your enormous resources. The strategy you use and how many troops you sacrifice to reach your goal will influence the attitude of your crew towards you. Are you ready to shape the history of galactic colonization?
http://store.steampowered.com/app/312330
Brought to you as the brainchild of Ede Tarsoly - the sole man behind Elder Games - Meridian: New World was mostly received with disbelief and awe at the fact that it's a one-man production. While it remains true that Ede is the source of every detail of the game, some assets were created by his friends Balázs Bodnár, Tamás Gyermán and Gábor Menyhárt, who are credited with their contribution.
Engaging and original story with varied missions
- A single player game
- Polished, dynamic and fluid unit control
- Beautiful graphics; realistic environments
- Amazing immersive music
Steam Workshop
Share the maps you create in the editor with the Community.
System requirements for PC
Minimum:
- OS: Windows Vista / 7 / 8
- Processor: 2.5Ghz single core
- Memory: 2 GB RAM
- Graphics: nVidia GeForce 8600 GT / ATI 2600 Pro
- DirectX: Version 10
- Storage: 830 MB available space
- Sound Card: Required
- Additional Notes: Intel integrated graphics processors are unsupported
Recommended:
- OS: Windows Vista / 7 / 8
- Processor: 3Ghz dual core
- Memory: 2 GB RAM
- Graphics: nVidia GeForce GTX 275 / ATI Radeon 4770 (or higher)
- DirectX: Version 10
- Storage: 830 MB available space
- Sound Card: Required
- Additional Notes: Intel integrated graphics processors are unsupported
Meridian: New World reviews and comments
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
So, Meridian ... Have initially thought can get quite good, misconceived The game principle should be clear to anyone who has played at some point C & C, just strategy. So Far everything is ok, graphics are good, cinematics also look ok and that's already with the positive.
There is only one faction ... A single faction that plays both man and pc, blue and red The troops consist only of a few different units, and by a few I mean only a few. The running animations look like someone has had problems with the bowel movement, so really big problems, have rarely seen such corked whole animations.
The control is real under everything I know. The mouse has only 8 Speed levels below the control settings. Otherwise there are no control settings, through the map you steer with the whistle-keys, these are the dinger next to the right string button, which actually get into forgetfulness and just damn impractical with those to steer through a map, with mouse you can also do that Forget because scrolling is way too fast.
Buildings are not labeled when they are built, so if you don't necessarily have in mind what building looks like you'll have to click through to find the right one ...
Then the Maps. MORE than just a great disappointment, small stubborn and staffed with a full of properties, there would be crystals, trees (only 1 type of tree:D), boxes, mountains and gorges, a single hand ... So by loving, I mean otherwise.
The User Interface is mist. Just mist, I mean is nice wenns minimalistich and well legible, but it should not only contain a few signs without being described (if you go over with the mouse) and pay the ones so large that even far-sighted without glasses the dinger made of 5 meters Remotion can read ... and then especially in a font by MS-Word is cophated.
The AI is A but not I. You choose the nice "Mechs" (I call them so because I find "Chimera" doof because it's not like that ...) and then you want to see the dingers go somewhere. Instead of choosing the smallest possible way that an AI would take, all go nicely in curves past all the trees with a distance of about 5 meters so that the way also becomes extra long.
The most beautiful thing left was the beginning that starts the game (that is, even before options or so come) with a skill-tree where you first have to place a single-heal on one of the F keys ... F groping why not 1-9, right because that would have been too easy Even was just one, the game comes with German text, the menu is in German, subtitle is also in German, the enzeclopaediums are in English ... Exactly what says about pre-story is written in English, of course also with the simplest words explained for which you DON't need GARANTIERT a Dictionary.
All in all, because the game was at least (so far) bug-free to play and the basic scaffolding as far as it stands, I give a 3 (2.5) of 5.
It is an early, but really only a very small beginning, not recommended for connoisseurs of such a genre, you will hate yourself for it.