MI 445 Thunderstorm of Terror

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Windows Build Recommended (some visual enhancements will not appear in WebGL)

Normally, I focus mostly on programming and design. However, for this project I decided to go a bit out of my comfort zone and do almost entirely (technical) art enhancements. I wanted to see how much I could polish the game without the addition of any significant new assets. I also decided to completely change the mood of the level with all that that entails. Finally, I did a couple small programming changes to fix some things that bugged me about the original game. I would have liked to create some custom shaders but was unable to do so within the time limit due to the already-implemented cel-shading asset being incompatible with URP and therefore preventing the use of shader graph. I attempted to write shaders using code but was unable to figure it out within the time available for the project.

Note: All enhancements are intended for the 3D display mode.

Minor enhancements:

- Fixed missing collider on cliff faces

- Prevented getting stuck on stairs by changing to convex collider

- Brought all other relevant enhancements to the battle scene (lighting, post-processing, particle effects)

Major enhancements:

- Tweaked player movement (added a double-jump, added coyote time)

- Added post-processing (depth of field, bloom, vignette, color correction)

- Completely redid lighting and tweaked materials for a different theme (directional light, ambient light, skybox color and light, player lighting, cel-shaded material lighting)

- Added particle effects:

    - Rain (including collisions, shadows, and sub-emitters for splashes and ripples)

    - Fireflies (including color affected by speed, flickering, noise, and collisions to
        avoid objects)

   - Lightning (noise, sub-emitters for additional bolts)   

- Added effects when hit in combat (all scale to damage of hit):

    - Screen shake

    - Red flash (darker on armor)

    - Animation pause

Created by Walker.  Base project by the Games and Interactive Media program at MSU.

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Developer
DWMcDonald
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Not rated

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Last Modified: Sep 19, 2022

Where to buy

itch.io