Translated by
Microsoft from Spain
Microsoft from Spain
I Didn't expect Zun to make this game.
* Gameplay: For New People, this is the Touhou 16.5, a spin off of the intermediate saga between the Touhou 16 and 17, is like a boss rush, only that each boss is his personal stage with 1 single pattern, you have to defeat with 1 life , and you can repeat it until you get it, so you complete a diary with pictures of each pattern.
The mechanics are very interesting, I think the best of the spin off games that Zun has designed, or at least the best sense they have with each other, never felt as much freedom to choose how to solve a danmaku in this type of games , but the distribution of keys can not be changed and is very complicated to use, and using joystick the problem is reduced but not completely disappears, not that the controls are not accurate, (which have never been at all) especially this game lends to Compl Icar even more the situation (a real shame, but you can get used) * Graphics and Music: Reuse a lot of music from past deliveries, if you resent that, because it is a negative point, but the music is so good that I do not feel that really is affected by Something like that, is more would say that if you really are a fan will give you nostalgia to hear it again, and if you are not a fan is that probably did not play the past games, so it does not matter whether or not reused music, referring to graphics and motor , Zun does not innovate, is exactly the same as the last delivery (TH16) and the previous... And the previous of the previous... Maybe it's been enough time and you need to schedule a new "template" for your games...
Personal Complaints: Why does the game have an internal achievement system in the game? And why can't I see the list? (or I do not understand where it is because it is in Japanese? xD) Why didn't you use the steam interface to see the list of achievements? Why are all secret achievements? Why? Why are there no cards yet? xDDD and since we are... Why is there no DLC of Mima? Why still no workshop for mods? Why can't I buy the OST as DLC? Why is the resolution still 4:3? Why not use direct X12 or even better openGL? Why not even the old games of the saga? Obviously I ask with all these improvements I just mentioned... xD, well maybe some are asking too much, but others are justified... * Conclusion: I Recommend this game because it is fun and... It is more of the same in poor technical aspects..., but as I said are things that can be forgiven in post to celebrate a new delivery with Sumireko and his misadventures... It'S A shame that th15 is not on Steam yet, because it was one of the best in the saga, and while this is not bad, in fact it is even more fun than others, make you feel the decline that has had so far the work of Zun; Also in the section "complaints" I gave several points that should be solved, and that probably never will be.