MIND: Path to Thalamus Enhanced Edition
About
Change the entire environment!Wrapped in a mind-bending tale, the gameplay of “MIND” focuses on changing the very weather in order to solve puzzles: the player will cycle between day and night, modify the levels of fog and rain and even travel in time between seasons, changing the environment to advance the gameplay-driven story —indeed, the mechanics are directly related to who the protagonist is, what has happened to him and everything he is doing: a man trapped in his own mind, he must use all the tools at his disposition to escape to reality. Accompanied by the snarky yet heartfelt narration of this comatose patient, the player will guide him through fantastical forests, dark caverns and deceptive worlds of water and ice that directly relate to his emotional state at each point in his journey.Enhanced Edition Features
Developed by Carlos Coronado Carlos Coronado, Dani Navarro y Luka Nieto. Aditional code by Jose Ladislao. Voice by Greg Nugent.
- Play the game in Virtual Reality for a full immersive experience. VR support only for motion controllers (HTC VIVE and Oculus Rift + Oculus Touch).
- Powerfull new Unreal Engine 4 engine gaining even 70% more performance in almost every level.
- Steam controller, keyboard, gamepad and VR controllers 100% supported and configurable.
- 4 secret levels, redesigned interactive ending, narration and also an alternative ending.
- More than 40 different, creative puzzles seamlessly integrated into the environment.
- 6 ways to affect the environment in order to solve the puzzles.
- More than 25 distinct landscapes into with which you will be able to interact.
- Turn day to night, make it so everything is covered by a blinding fog, summon incredible storms, travel to the past and make use of even more as of yet unknown mechanics.
- More than an hour of voice acting that, while integrated into the gameplay itself, will tell you a whole story that is not about saving the world but about living through the pain of a father broken by his mistakes.
- Face down imposing enemies by using your creativity and everything you have learnt along the way.
- 22 achievements full of Easter eggs and references.
- OST and Artbook included.
Developed by Carlos Coronado Carlos Coronado, Dani Navarro y Luka Nieto. Aditional code by Jose Ladislao. Voice by Greg Nugent.
System requirements for Linux
System requirements for macOS
Minimum:
- OS: Maverick (10.9.2) and above
- Graphics: ATI Radeon HD 2600 XT
- Storage: 2 GB available space
Recommended:
- OS: Maverick (10.9.2) and above
- Processor: Intel Core i5
- Graphics: GeForce GTX 660
- Storage: 2 GB available space
System requirements for PC
Minimum:
- OS: Windows 7 (64 bits)
- Processor: Core 2 Duo E4300 1.8GHz
- Memory: 2 GB RAM
- Graphics: GeForce 7600 GS
- DirectX: Version 10
- Storage: 2 GB available space
Recommended:
- OS: Windows 7 (64 bits)
- Processor: Intel Core i5-3570K 3.4Ghz
- Memory: 4 GB RAM
- Graphics: GeForce GTX 660
- DirectX: Version 11
- Storage: 2 GB available space
Last Modified: Apr 16, 2024
Where to buy
Steam
Top contributors
MIND: Path to Thalamus Enhanced Edition reviews and comments
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Product received for free.
MIND: Path to Thalamus-7/10-Short about me: I don't like Puzzle/puzzle games so badly.
Got this Game as a gift.
Originally posted by SimsToni: Story (7 •): The Story is very good and tells an exciting Story.
Graphic (7 •): The Graphics are very good and I find 2016 justified!
Control (7 •): The Control is very simple and can be done with the Gamepad.
With the VR Glasses I was able to test this Game as well, also succeeds wonderfully!
Lust (6 •): After about 5 Hours I have to surrender, because one Level became too heavy for me and I just didn't get any further, maybe I'll give this Game a Reboot and play it again!
PRO Good Pastime Exciting History VR Support CONTRA Hard Puzzle with Including Only English Sync.
Translated by
Microsoft from French
Microsoft from French
First comment to a game and first refund request.
Even if this game is said VR, it is adapted and not native, it is felt from the first movement of the character, immediately, loss of balance, movement done with the PAD, but even remaining "near" the center of the stick, no analogue, we move or not , and it is "violent". To the point that one loses the balance (movement of the body to keep its center of gravity).
An alternative is to play sitting in the center of his "playground" in a rotating seat... but where is the interest in this case, as much play in non VR mode.
Beautiful Yes, fluid Yes, interesting also, but... in VR... Not.
Even CDF Starfighter/elite dangerous/time machine VR did not give me any motion sickness (even in session more than an hour).
Other downside, subtitles that do not appear... Good OK it corrects, but if refractory to English go your way otherwise you will not understand the narrative passages.
Anyway, interesting game with good potential, but frankly not VR.
Translated by
Microsoft from French
Microsoft from French
A title that enters the cathegory art work. One can be troubled by its pretty simple gameplay, but it makes the game more immercif. The only black point I will put to this game is the presence of invisible barriers quite often, but I apologize because one can understand the urge to give a feeling of infinity without burning the PC.
Those who say it is a walking Simulator probably have not played at dear ester, very close to this game but without the puzzles. I find them very successful by the way, even if they are relatively simple. Wandering in the spirit of a man tortured by remorse who tries to rebuild himself in his coma is a very nice experience, the tenth art lacks of work of the genre. Despite the pathos of the situation the treatment is very positive and without heaviness.
Graphically speaking it is quite beautiful, it might be lacking a small level of upper texture in the vicinity to get caught totally in the imertion. The composition of the decorate, the light is really very esteretic.
Another little black dot is on the sound. The general atmosphere is very well built, but a softer s from one area of the atmosphere to another would have been appreciated.
In the sump we can really say that it is a beautiful work, fast enough to finish. That being said, I recommend that you do it with a single milking without interruption so as not to lose the psychological thread of history.