MISSING: An Interactive Thriller - Episode One
About
MISSING is an episodic series bringing the 90's FMV games and classic adventure together in a unique experience. In the first episode you play David Newcastle, the victim. Kidnapped for no clear reason, Dave will have to find his way out and elude captivity while trying to figure out who his captor is. Meanwhile, Detective Lambert investigates a series of mysterious disappearances in the city. Use your brain to solve puzzles, find items and use reflexes in action sequences to help the characters progress in the story.
This game includes episode one only. Future episodes aren’t available yet and will be sold separately.
This game includes episode one only. Future episodes aren’t available yet and will be sold separately.
System requirements for macOS
Minimum:
- OS: Mountain Lion
- Processor: Intel Core 2 Duo
- Additional Notes: MacBookPro, MacBook, iMac, MacPro and MacMini 2010+
System requirements for PC
Minimum:
- OS: XP
- Processor: Core 2 Quad Q6600 or equivalent
- Memory: 2 GB RAM
- Graphics: Intel graphics or higher
- DirectX: Version 9.0
- Storage: 2 GB available space
MISSING: An Interactive Thriller - Episode One reviews and comments
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
An unfinished Point ' n ' click-Full Motion video hybrid from Canada Tied Clicks Writing A Review for this Game is not easy. Therefore, first Of all, the most important information, so as not to lead Short Circuit actions: Missing: An interactive thriller was planned as an episodic Hybrid of typical point ' n ' click-Adventure and FMV-Game and probably designed for five Parts. In The meantime, the Canadian Developer Studio Zandel Media has disbanded = > So no more Episodes will be released in the foreseeable future, nor will the episode 1 discussed Here be offered for Sale at all. And yet I recommend the Game here: Because actually it does everything right!
Grandma's Crossword and the Killer The Story seems familiar to One: As a Family Man, you wake up tied up in a Room, follow crude cues of an omniscient Madman and try to escape from Prison. To do this, one has to solve puzzles, which the Game takes as an opportunity to switch between the acting quite well-played film scenes with a successful Camera guide to the well-known classic Point 'n 'click interface. Only once briefly one plays the investigators, which are probably more important In the planned later Episodes.
The Puzzles are not too difficult, the individual Rooms hide somewhere the clues to the Puzzle to be solved (except for One that is somewhat based on trying). These go from solving crossword Puzzles to searching, Finding, Combining to infamous rubber band shooting. The Intermediate Sequences played are broken by some Quick-time events, which loosen up the whole thing again; If you don't react, it has little to no Impact. The Soundscape is very good and very much underlines the Time Pressure under which you stand as a driven Prisoner; There is an English Setting and good German Subtitles.
But why the Grandma? Once you've solved the Crossword puzzle, you get the nicely circumscribed Achievement: "Grandma would have done this faster."
Dissolved Mood Overall, Missing offers gripping 40-50 Minutes in which you will be well entertained as in a Movie With Puzzles. The Achievements are quite easy to obtain, but not to be created in one Pass. But you can get into History separately in five Chapters and re-enact it.
But now for the Most Important thing: Is it worth it if the Story is not solved anyway and will not end in the Future? In My Opinion, It is true that MISSING gives a strong new Impetus to the Full Motion Video Adventures, which operated more often in the 1990S; It's Fun to watch the Actor, then push the Plot forward himself. Of course, a vein Aftertaste Of an unfinished Crime thriller remains-but just check out one of the SAW parts for the Resolution.