Mojo: Hanako

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About

"Mojo: Hanako” is a new version of the famous game “2048”, an original approach to this well-known puzzle. Beautiful Hanako will keep you company during the game. The more points you get, the less clothes remain on the girl.
Will you be able to make her strip completely?

This simple yet captivating game will help you train your brain (+100 IQ).

https://store.steampowered.com/app/895600/Mojo/
Platforms
Release date
Developer
L. Stotch
Publisher
L. Stotch
Age rating
Not rated

System requirements for PC

Minimum:
  • OS: Windows 7
  • Processor: 1000 MHz
  • Memory: 1024 MB RAM
  • Graphics: Hardware support WebGL - OpenGL 2.1 (GPU Memory - 512MB)
  • Storage: 125 MB available space
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Last Modified: Aug 28, 2019

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Steam

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Mojo: Hanako reviews and comments

Translated by
Microsoft from Deutsch
Playing time-about 30min (there is currently only one stage, 1 girl) difficulty level-too easy (the layout is too big & too symetric, it is close to how you move the stones) replayable-not available (nice for between, but that's also already) would wish me :-more girls-other layouts (playing fields that you have to think about at least via sliding)-negative mechanics (E.g. there is only the destroy-skull & downgrad arrow. both excel useful than harmful)-better adult rewards, 1 "photo isn" bit mau, for the effort. :D btw: I like the artstyl very well fits the overall resolution of the game, anime scenen or even HD photos would stylistically absolutely not fit absolutely.
Translated by
Microsoft from Deutsch
Very cringy. The Artwork-probably the Main Reason to play it for some-is anatomically quite strange. Unrealistic Proportions are one Thing, but the longer you look at them, the more inhumane "Beautiful Hanako" seems. Add to that the probably most soulless Eyes I've ever seen with an Anime-style artwork. Anime characters who actually don't have a Soul, including. If the Game were not so plump, one might come up with the Idea that the Artwork is a Comment on how Pr0n games degrade women to Beings without any Personality ... But the Developer does not go that far. The Censorship is quite amusing and has significantly improved the Game. The Gameplay is a 2048 clone with a few Extensions. Sometimes there are Fields that increase the Block size, sometimes there are Death Blocks that, when in Contact, take the other Block out of the Game. Later there are also differently shaped Playing fields as well as Arrow blocks, which disappear only once you have brought everything into contact with it from the biggest to The smallest Block. Quite nice Ideas. However, the gameplay extensions are only presented with a few small Graphics that are only partially helpful. The actual Mechanics behind it can only be understood by Trying It out. The puzzle fun also passes quite quickly when you know that you don't need Tactics, but can also play through the game-I tried it in the second Round-by Repeating the same Sequence of four Arrow keys endlessly: Right Top Left below. Other Combinations also seem to work, judging by the Reviews. That brings you to about 15 Minutes through ... But then also wasted valuable Life time. After that, there's nothing left to do. Anyone who wonders about my Playing Time: I had the Game running in the Background, while on the side I did a few other Things on the PC. I didn't endure the Artwork for more than a few Levels at a Time. The Frame Rate is quite miserable for such a simple Game. 10 FPS could get there. Even on the 16-Bit consoles, whose Aesthetics are obviously to be adopted, there would have been more in it. The electronic Soundtrack is one of the few Advantages, but a bit simply knitted, but fits well with the "relaxed" Atmosphere of the Game. So, all in all, Quite rubbish. Maybe the Kind of Rubbish to laugh at in Company or Let's Plays, but without enough Self-irony that you'd really recommend it. After All, free Rubbish.
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