Monster Cuisine
About
Monster Cuisine is a first-person restaurant management game. The player is on the frontier of an unexplored land, teeming with monsters. They employ monster hunters to track, kill, and harvest monsters in the many regions of the lands for their meat and other body parts along with regional spices and other ingredients. The player then crafts delicious food that they can sell to customers for gold and to a food critic which promotes, The Hungry Hunter Restaurant. Many of these interactions are through done through UI and the 3D world.
The hunts will be very risky as some of your hunters can die during the expedition, so construct the team that you think can tackle the region using our 3 different classes.
Watch the Trailer for a basic run-down on the gameplay loop.
Controls:
WASD - Movement
E - Interact with objects (Map, Hunter Board, Cooking Stations)
Tab - Open Inventory
Inventory Controls:
Drag with mouse to move ingredients in the Inventory
Drag + Shift = Half Stack
Drag + Ctrl = Take one from the stack
Drag Ingredient or Dish out of UI to spawn 3D model
Hold E on an item to pick up or store item in Inventory again
IMPORTANT INFORMATION:
The Herbalist must be included on your team to receive Regional Ingredients. Otherwise, you will only receive Monster Parts from your expeditions. Regional Ingredients are required for both Recipes.
Cheat Sheet:
The following are how to craft two separate recipes
Phoenix Tenders:
Open the Pan Station
Input the Following Ingredients and Hit Cook
Unicorn Blood Sausage:
Open the Grill Station
Input the Following Ingredients and Hit Cook
Hand these Dishes to the Critic to upgrade your Restaurant or hand them to customers for gold.
In the next three weeks, we will be adding a Hunter Manager UI so you can choose which hunters to send out on the expedition amongst the many you can buy, as well as a UI where the player can see all their hunter's stats and other descriptions. We will also be adding more dishes so we can open the regions with many more monsters we already have, and more hunter types. Look Forward to it!