Average Playtime: 6 hours


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During an archeological excavation – a set of Gates were discovered. People quickly realized that these ancient passages lead to different realms and dimensions. Rynoka, a small commercial village, was found near the excavation site – providing brave and reckless adventurers with treasures beyond measure.

Moonlighter is an Action RPG with rogue-lite elements that demonstrates two sides of the coin – revealing everyday routines of Will, an adventurous shopkeeper that secretly dreams of becoming a hero.Features:

While conducting your business in Rynoka village, you can put items on sale, set their price carefully, manage gold reserves, recruit assistants and upgrade the shop. Be careful though – some shady individuals may want to steal your precious wares!

Getting to know Rynoka’s residents and understanding needs of customers is crucial. Some folks may have special quests for you, requesting rare items and offering handsome rewards in return.

Crafting and enchanting system is essential for the your progression. Interacting with the villagers is the way to craft new armors, weapons and enchant existing equipment. This creates a great deal of flexibility and spices up the way the equipment is used.

While visiting other worlds, collect valuable resources, weapons, armors, treasures and peculiar artifacts. Then, manage acquired loot using unique inventory-based abilities.

Defeating various enemies and bosses, revel in the challenging and deep combat mechanics. The depth of combat depends on the interactions between weapons, abilities, enemies and secondary effects of items. Feel comfortable developing your own battling style.

Gates lead to different worlds. Each run is unique and forces you to take some smart decisions. You never know what you will encounter next – that’s why you have to be prepared for everything.
Release date
May 28, 2018
11 Bit Studios
Digital Sun
11 bit studios
Age rating
Not rated
System requirements for PC
7 / 8 / 10
Processor: Intel(R) Core(TM)2 Quad 2.7 Ghz, AMD Phenom(TM)II X4 3 Ghz
Memory: 4 GB RAM
Graphics: GeForce GTX 260, Radeon HD 5770, 1024 MB, Shader Model 3.0
Storage: 2 GB available space
Sound Card: DirectX compatible
System requirements for macOS
OSX 10.10 or newer
Processor: Intel(R) Core(TM)2 Quad 2.7 Ghz, AMD Phenom(TM)II X4 3 Ghz
Memory: 4 GB RAM
Graphics: GeForce GTX 260, Radeon HD 5770, 1024 MB, Shader Model 3.0
Storage: 2 GB available space
Sound Card: Integrated
System requirements for Linux
Ubuntu 16.04 or newer
Processor: Intel(R) Core(TM)2 Quad 2.7 Ghz, AMD Phenom(TM)II X4 3 Ghz
Memory: 4 GB RAM
Graphics: GeForce GTX 260, Radeon HD 5770, 1024 MB, Shader Model 3.0
Storage: 2 GB available space
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Last Modified: May 21, 2019
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Translated by
Microsoft from Deutsch
The Game is worth its ~ €20€! The Game Moonlighter Is a nice little Dungeon game that I like mainly because of the Graphics and the beautiful Story. Even if the Game principle is very simple and can sometimes get desolate, Moonlighter manages to keep me at laune due to the expandable Shop and the quite quickly changing dungeons. Even though small insignificant quirks are still occurring from time to time, There is currently work and it feels unfinished due to the short Story, Moonlighter is still a highly recommended game where I am happy About a second Part or an expanding DLC dignity. Enjoy Playing:D
Translated by
Microsoft from Deutsch
Was really a little Surprise to me. Am just on his Way to becoming 2nd Boss and would estimate the Game time at 25h+. The Levels are pleasantly varied, as usual for a rogue Like/Lite title and the Weapons offer enough Variety not to get bored. The Pixel Look is fantastic and even the Fighting Feels solid. It's Fun to figure out the Prices of each Item. Just saw a Boss who was challenged, but by no Means too heavy. You have different Levels of difficulty, if it seems too easy. The 20 Euros may be a bit happy-like, but otherwise Moonlighter is clearly recommended. Aaaaand: Pls add a Scythe and Steam Badges < 33
Translated by
Microsoft from Deutsch
This Game is one of the best Indie games I've ever been allowed to play! Music: Suitable for Dungeons and varied graphics: Perfect for an indie Lover! Content: Good, but it's Air up! Bosses can be refuelled very easily and thus lose their appeal (Maybe a Buff?). The Big Sword is just op and should possibly be weakened. Personally, I find that for 16 Hours of Content, €20 is way too much Money. For €15 it would be ok, but €20 doesn't go into my Eyes. Control: Have it on Keyboard and Mouse play MUST because my Controller caused the Game to crash. With Keyboard and Mouse, the Controls are a little complicated, but easy to learn. From me a purchase recommendation if you are just Bored and need a Game in between!
Translated by
Microsoft from Deutsch
Moonlighter would be a charming Mix of Rogue-lite and Shop Management for me if I didn't dislike a few Things! The biggest Criticism I have is the Combat System. It's just too stiff and too slow for my Taste. You get some unfair Damage and in some Situations you just can't do anything about it, precisely because you're too slow or you unlogically don't hit. The second Point of criticism I have is the ' Crafting System '. For Example, you want to buy a new Sword from the Blacksmith. Then you need the necessary Items for the Sword and also have to plate Coins and not exactly little. Especially in The Beginning, this can really frustrate, as you get the Feeling you hardly take any Steps. Finally, something positive! Moonlighter scores with its pretty Pixel Graphics, simple and uncluttered User interface. I would most like to recommend it, but for me the negative Points unfortunately predominate!
Super concept, bad realization. 
«Buggy as hell»
«Disappointment of the year»
«Waste of time»
 The appearance of this game is brilliant, and the story is captivating. While the game raises important problems and even features death, it stays nice and charming. I hope, there would be DLCs for this game, as I don’t want to finish my dungeon adventure right now. 
Oh, I want so say something good about this game at first: it’s really very beautiful. Pixel art world is incredible, you love it. Unfortunately, I can’t say the same about the rest of the game. It fails both as a roguelike and a dungeon game. I feel bored, and bugs are annoying. So, for me this game became a disappointment. 
Tengo sentimientos encontrados con Moonlighter. Por un lado, el concepto me parece buenísimo, me enamoró nada más conocerlo y es de esas veces que piensas cómo no ha habido antes algo así que mezcle el mazmorreo roguelite con la gestión de una tienda de objetos para Héroes. Los diseños son muy bonicos y soy de las gusta del rollo farmeo y gestión así que me ha dado unas horitas (17) enTRENtenidas (😁) en el transporte público. Sin embargo, tengo que decir que se queda algo cortito en varios aspectos, empezando por lo argumental, que ofrece un par detalles muy básicos para tu personaje y las mazmorras, y poco mas. Cero vidilla en el pueblo o secundarios y el paso de los días apenas tienen repercusión. Mucho capitalismo pero poco contexto y cero narrativa. Pero donde más se queda corto es en mecánicas. Ya en la 2a mazmorra es repetitivo. No descubres habilidades o cosas nuevas al avanzar. Es todo numérico: vale más o hace más daño, lo que hace que en seguida resulte fácil y no haya mucha estrategia de por medio. Ah, y tiene bastantes bugs. Con todo, resulta entretenido y muy simpático. Y al principio pica. Quizá es cosa mía, que me pasé de hype por el concepto. Aquí un hilo de twitter en el que subí algunos videos mientras jugaba  https://twitter.com/Adriii/status/1061370609383366656