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A wizard seeks to illuminate a nocturnal world. He summons a hero to find the fallen moonstones that will power a great moon machine.

MoonQuest is a procedurally-generated adventure game with roguelike and minecraftian gameplay. Seek out the lost forest, delve into the spider caves, storm the castle of the Silver King, discover vast seams of gold ore, and craft a hat of such splendour that the cosmos will be jealous.

Important: MoonQuest requires a dedicated graphics card! See the minimum specs below. If you just have an Intel HD graphics chip and nothing else then it's likely the game won't run.

Key Features
  • A new world to explore every game, with frozen forests, hollow mountains, dangerous dungeons and populated towns;
  • Strange alien creatures, wandering merchants, and relentless enemies;
  • A rich environment with destructible tiles, ambient wildlife, and weather effects;
  • Strange moons that influence the game in unique ways (e.g., the Giant moon spawns giant versions of animals and enemies);
  • Hundreds of items including weapons, tools, hats, armour, shields, blocks, toolbenches, and so on;
  • Many resources to mine or harvest like silver, gold, sugar, salt, fur, and fruit; and
  • Several playable characters, each with different abilities and items;
    • Moonman, who illuminates with a moonly glow;
    • Amphibian, who breathes underwater;
    • Elemental, who detects ore with his antennae; and,
    • The Crusader, who starts the game with full armour;

Example Gameplay
  • Plunder an ancient tomb for Regalia;
  • Net some snails and make Snail Pie;
  • Build a temporary hut from Wooden Planks;
  • Smelt gold into a Plumed Gold Helmet;
  • Find the Knight Doll and unlock the Crusader;

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Release date
Wizard Mode
Wizard Mode
Age rating
Not rated

System requirements for PC

  • OS: Windows 7 or higher
  • Processor: 2.0+ GHz
  • Memory: 2 GB RAM
  • Graphics: Dedicated graphics with at least 2GB or VRAM and OpenGL 3.0 support
  • Storage: 300 MB available space
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Last Modified: Aug 28, 2019

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MoonQuest reviews and comments

Translated by
Microsoft from Russian
Early Access Review The First impression of the game in 30 minutes-disappointment. And Also, let's go to the minus immediately conspicuous:-The Missing "physics" of water and the inability to swim-Poorly designed Boevka-Curves hitboxes resources, opponents and the character, 1 of 3 attacks in the focus-blunder (in The extraction of resources and fighting, No sensation of control of the character is not.) -No Tutorial-The complete crafting system. Pros:-In 30 minutes of The game did not notice. If you during your trip turn not there, and you are lucky as I was lucky twice and in the room will be aggressively minded against you (NPC), then you can quietly press ALT + F4 or delete the game, because it is impossible to get out of this room, well, and on the lastly The character will be reborn in a meter from the place of death. About procedural generation can not say anything (in my opinion it is just not, the game is likely to put 20 possible levels in a different order here and procedural generation), dialogues with friendly NEP very boring, not at all informative and generally possible was to dispense with them. MEINKRAFTO-Similar gameplay is not here, as the game is more positioned as a danzhn crawler (rogulite), So rebuild your base and live from day to day here will not work. Mine resources are wildly boring, half of the destroyed items do not even give materials. The First suspicions of the quality of the game appeared right on the loading of the game, its weight is suspiciously small ~ 100 MB. For 6 years of development, that is how this game is advertised, it was possible to achieve something better. The screenshots and video game looks quite different. I do not recommend to buy at the moment, but if the game will receive weekly or even monthly updates/improvements, then in 2-3 years of early access may be it will become playable.
Translated by
Microsoft from Russian
Product received for free Early Access Review MoonQuest – The long-term six years, which at the exit to Early Access is still very crude On MoonQuest (originally Moonman) were going to money on Kickstarter since 2015 and almost all the time development guys from Wizard Mode Spent on creating your own engine. Consider superficially what is in the game at the time of writing the review. After the start of the game you will find yourself in a completely wound place, which in most cases is a cave, which has NPC, which will tell you about the meaning of the game, namely, that your goal-to collect shards of the Moon. They need to be Searched all over the world. It's a story-tie. Then the game begins. The Most important problem is the lack of training, or something like that, because it is almost impossible to understand what to do and how to do it, although I do not miss the moment that I have just been given up recently. The Game lets you into the world full of enemies and surprises and does not explain anything, even does not say which button to press to interact with the environment. In addition, the management is inconvenient, which causes difficulties in everything. As the developer says: ' MoonQuest is a mixture of rogue-lite and Mynekraf'a ', but from the bagel there is only a random generation of everything, and from Minecraft the ability to break blocks and crafting. The Most important thing is that splitting blocks does not make much sense, because they only help you climb to whichever vertex, and Kraft is limited to six positions that will not help you in the game. The Content in the game is, but it is not. The game is simply now nothing to do, but the developers and say that this is Early Access and much will undergo changes. The game is visible potential and maybe after a while it will be possible to play with pleasure, and now it is a small piece of content, "demo version" of the game. While It is better not to buy it, watch the game and wait for major updates. For a more detailed analysis of the game and the frames of the game you can watch the video of this guy: https://youtu.be/SURD_czZ1rc Review was compiled by Ci8, chief curator at BigBadWhale Games, curator of "online Reviews" in collaboration with BELONGPLAY [ welovebundles.ru] revision Rating: https://steamcommunity.com/sharedfiles/filedetails/?id=1458574070
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