Average Playtime: 3 hours

Morphopolis

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About

Morphopolis is a point-and-click adventure game developed by Dan Walters.

Setting and art-style

The game takes place in the real-life setting and based on the theme of insect microcosm. The player controls an aphid grub during the process of metamorphosis. The game lets the player explore familiar environments from the insect’s perspective. Morphopolis is completely hand-drawn, uses bright colors and contrast pallet.

Gameplay

The gameplay is very reminiscent of other point-and0click adventures. The developer mentions Machinarium and Tiny Bang Story as the main sources of inspiration.
The primary goal of the game is to achieve the spawning ground. To do so, you must travel to various locations like gardens and fields. Each level consists of two parts. First, you have to find several items on the screen, such as eggs, flowers, parts of other insects. Then you solve a quick puzzle a get another list of items that you have to collect.
The gameplay itself, however, is not the focal point of Morphopolis, but rather a reason to explore unique environments. The game is centered on its art-style and unusual setting, making it mostly an aesthetic experience.

Platforms
Metascore
74
Release date
Developer
Dan Walters
,
Daniel Walters
,
Dan Walters
,
Ceri Williams
,
Micro Macro Games
Publisher
Dan Walters, Daniel Walters, Dan Walters
Age rating
10+ Everyone 10+
Website
http://mcro.org/morphopolis

System requirements for Android

1.5 and up

System requirements for iOS

iPhone 3G S, iPad Wifi, iPad 3G, iPod Touch Third Gen, iPhone 4, iPod Touch Fourth Gen, iPad 2 Wifi, iPad 2 3G, iPhone 4S, iPad Third Gen, iPad Third Gen 4G, iPhone 5, iPod Touch Fifth Gen, iPad Fourth Gen, iPad Fourth Gen 4G, iPad Mini, iPad Mini 4G, iPhone 5c, iPhone 5s, iPad Air, iPad Air Cellular, iPad Mini Retina, iPad Mini Retina Cellular, iPhone 6, iPhone 6 Plus, iPad Air 2, iPad Air 2 Cellular, iPad Mini 3, iPad Mini 3 Cellular, iPod Touch Sixth Gen, iPhone 6s, iPhone 6s Plus, iPad Mini 4, iPad Mini 4 Cellular, iPad Pro, iPad Pro Cellular, iPad Pro 9.7, iPad Pro 9.7 Cellular, iPhone SE, iPhone 7, iPhone 7 Plus, iPad 6 1 1, iPad 6 1 2

System requirements for PC

7 / 8 / 10
Processor: Intel i3
Memory: 4 GB RAM
Storage: 2 GB available space
Mouse, Keyboard
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Last Modified: Jun 17, 2024

Where to buy

App Store
Steam
Google Play
GOG

Top contributors

Sinkler

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Morphopolis reviews and comments

Translated by
Microsoft from Deutsch
This little game, which is heard on the Name Morphopolis, is a beautifully designed mix of puzzles and Hidden Object Games. You start the Game as a small insignificant Beetle and evolve as The Game progresses. According to the Principle of "the stronger winner in the Animal Kingdom," you want to become Stronger. You can achieve this through various Collecting Tasks that you get from other Beetles, Worms and other Insects. This is complicated by the very nice Drawing Style of the Game, but not impossible. The Game has a total of 5 Levels, each of which can be divided into smaller Sub-levels. Before each new Level of a Level, you need to solve small Scratching where Your Puzzle Skill is in demand. If you don't Get any further, there is a Question Mark in the top right corner that you can click on. There you will be given a Tip for the next Step. For Control, it is very simple and sometimes 100% does what you want. But I could easily see This way and it would not be hard for me later. As the only Negative Point, the Insects you control are relatively slow, which is sometimes a bit tedious if you want to run a little longer. I only paid a few Cents for Morphopolis and had two Hours of a lot of Fun. I would give anyone who has a broken Euro in the Steam Trouser pocket a clear Recommendation for this little but very nice game. With friendly Greeting-GER-LEXI En
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Translated by
Microsoft from Deutsch
"Morphopolis" is a small, artificial Hidden Object Game with Puzzle Inserts. We are in the Insect World and, as a Representative of this Habitat, We usually have to discover and click on a certain Number of Pollen, flowers, Insect parts or the like in the five existing Levels. We are shown the Finning to Be found in small Pictures. A Game principle you might know from Titles like "Tiny Bang Story." Interspersed in Between are small Puzzles in which, for Example, we have to bring Flower Pollen into the right Color combination or solve a Puzzle consisting only of differently shaped Types of Butterflies. Once we have solved all the Tasks of one Level, we can transform ourselves from our current Insect Shape into another and thus unlock the next Level. The Whole thing is neither particularly difficult nor particularly long. In about "two Hours" you're through the Game. Even mechanically, it's not always convincing. Our insectoid character moves slowly and mostly reluctantly on prescribed Tracks. But What makes it special is the Presentation. Graphically, it's very stylish. Whether one can speak of art with the lovingly hand-drawn graphics is to be seen. What it definitely is: Extremely illustrative, and at the highest Level. And not only in the sovereign Design, but also in the intelligent (non-realistic) choice of colours. Here, someone knew exactly what they were doing. Similarly skillful, though not entirely devoid of Nervous Factor triggered by Repeat Loops: The Soundtrack that blends seamlessly into the Mood of the Overall Picture.
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