Average Playtime: 2 hours

Everything

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About

Everything is an interactive experience where everything you see is a thing you can be, from animals to planets to galaxies and beyond. Travel between outer and inner space, and explore a vast, interconnected universe of things without enforced goals, scores, or tasks to complete. Everything is a procedural, AI-driven simulation of the systems of nature, seen from the points of view of everything in the Universe.
Learn to transform yourself to create worlds within worlds within worlds, or let go any time to allow Everything to take over and produce a never ending documentary about the world you live in.
Narrated by the inspiring philosophy of Alan Watts, and featuring a rich score from composer Ben Lukas Boysen, Everything will give you a new perspective on life.

Metascore
76
Release date
Developer
David O'Reilly
,
David OReilly
Publisher
Double Fine Productions, David OReilly
Age rating
Not rated
Website
http://www.everything-game.com/

System requirements for Nintendo Switch

System requirements for macOS

Minimum:
  • OS: OS X 10.8
  • Processor: i5/i7 CPU
  • Memory: 8 GB RAM
  • Graphics: R9 270, GTX 660 equivalent
  • Storage: 2 GB available space

System requirements for PC

Minimum:
  • OS: 64-Bit Windows 7 Service Pack 1, or Windows 8
  • Processor: 2 GHz Dual-Core 64-bit CPU
  • Memory: 8 GB RAM
  • Graphics: NVIDIA® GeForce® GTX 660 or AMD Radeon™ equivalent
  • DirectX: Version 11
  • Storage: 2 GB available space

System requirements for PlayStation 4

System requirements for Linux

Minimum:
  • OS: Ubuntu
  • Processor: Intel Core i3 x4
  • Memory: 8 GB RAM
  • Graphics: GeForce GTX 460
  • Storage: 2 GB available space
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Last Modified: Nov 20, 2024

Where to buy

PlayStation Store
Epic Games
Steam
GOG
Nintendo Store

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Everything reviews and comments

Translated by
Microsoft from Deutsch
Positive Features: Funny at first Glance (Animal moving at a 90 Degree angle) control works Graphically without Any problems it probably fits the "Setting" negative Features: Who can't do anything with philisophical Themes, abstract Art or Surreal (like me), Here is completely wrong I must confess, I have imagined something completely different under an "Interactive Nature simulation." What awaited me here was something completely abstract, surreal with a lot of Philosphy and modern software art. Unfortunately, I can't do the Slightest thing, For me games have to be "tangible." I could have exactly 5 Minutes of "Fun" with the game by rejoicing in the funny Animals that overlap forward like a stiff Cardboard box at a 90-Degree angle (Rather than running normally). That's actually good for some Laughs, thank you for that! What this has now for a philosphic Meaning is unclear to me, and frankly never so, since, as I said, I can't do anything with such Issues. Honestly, I would never go to an art museum, but I would never go to a natural history museum. Something in that Style I was expecting. So unfortunately a negative of me, but it is remarkable how many People are on something like that and can do with it ^^ I also recorded a Let's Play in my YouTube channel: https://www.youtube.com/watch?v=aZ1sB7UZVlA
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Translated by
Microsoft from French
I really recommend for those who are lovers of surprising and atmospheric videogaming experiences! A game that allows to embody many things (polar bear, plants, mushrooms, bacteria, viruses, rocks, elemental particles, clusters of stars, galaxies, clusters of dark matter, planets, stars, continents, abstract forms etc.) and to to project, to regroup, to dance and to dialogue with these things... It is very poetic and convincing as experience! One can regret the not crazy animations of certain things (bears and mammoths that roll on themselves to move, even if it's fun), an ergonomics sometimes perfectible (in free camera) and a Visual coating that could have been a little more pushed, but the music and Conference excerpts from Alan Watts well support the whole (it is better to have a correct level in English because the Conference is not translated, unlike the rest of the game)! A small yellow card still for the keys of the keyboard not reconfigurable (must think to switch to QWERTY before launching the game)! Balance sheet, it's really good, maybe more in small game sessions once the General principles of the game have been integrated (i.e. a full scale rotation from the infinitely small to the infinitely large, or vice versa), I just discovered a planet alien with an acid flora and fauna and I already want to go back and catalog it all! :) Runs very well under Linux (Kubuntu 18.04, nVidia proprietary drivers)! :) Edit: there are also tardigrades! #NousSachons;)
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It doesn’t make any sense for me. Gameplay is very repetitive and doesn’t offer almost anything. It’s just an abstract game about exploration - I don’t even have anything else to say.
I’m fond of collecting everything so I like this game. It’s quite simple but grabs your attention after a few minutes of playing. It is also very strange, so be ready.
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