My Friend, The Golem

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About

My Friend, The Golem is a side-scrolling puzzle platformer, where a curious wild child stumbles upon the ruins of an ancient civilisation and awakens a stoic golem from its prolonged slumber. Though the two may seem tense about each other at first glance, they realise the only way to return to the surface from the ruins is by working together. So, by using each other's strengths they slowly but surely complete these oddly well placed puzzles while exploring the ruins, wondering what happened to the ancient civilisation that once roamed. 

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My Friend, The Golem was created by the team Holy Stone Beetroots over the length of 2021 as the Capstone project for our respective Bachelor Degrees at Swinburne University.

The Team:

Matt Smith - Programmer

Bert Henkel - Programmer

Daniel Schurmann - Programmer

Daniel Chadderton - Programmer, Game Design

Darcie Cotton - Artist

Jake van Bockel - Artist

Jordan Chang- Level Designer, VFX

Joe Wang - Producer, Writer

Freelancers

Sara Dimech-Betancourt - Artist

Chris Ovens - Composer

Nick Scully - Composer

Platforms
Release date
Developer
Bert Henkel
,
Plutonian
,
VelenGeth
,
twych
,
Changbot
,
Unusual_25
Age rating
Not rated

System requirements for PC

System requirements for macOS

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My Friend, The Golem screenshot, image №3101881 - RAWG
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Last Modified: Nov 8, 2021

Where to buy

itch.io