My Infamous Dungeon
About
Play as the dungeon. Defeat the heroes with hired monsters, clever traps, and an ever expanding empire.
My Infamous Dungeon is a tactical, card-based dungeon builder. Take time to carefully plan your dungeon, then lure in waves of heroes to try their luck in defeating your Dungeon Boss.
Draw monster cards and hire them with gold. Place each monster carefully, as their unique abilities are maximized with proper positioning.
Treat your employed monsters well by giving them powerful Artifact cards with new abilities. For your favorite monster, promote them to Dungeon Boss, a mighty creature that every hero dreams of defeating.
Monsters can be combined to transform into deadly Level 2 monsters. Or let them level up the old fashioned way, by slaying heroes for EXP.
Rooms can be added to your dungeon by connecting to any open doorway on the 2D dungeon grid. Layouts can be a twisting maze of dead-ends, a linear gauntlet of horrors, or anything in-between.
Waves of heroes will spawn on your command. They'll battle their way through your dungeon for an attempt to take down the Dungeon Boss.
Defeated heroes drop gold and loot, which upgrade your monsters and expand the dungeon. If you're feeling bold, Double Down to strengthen the next hero wave, and increase the sweet, sweet loot.
Complete missions and challenges to earn Infamy. Use that Infamy to flex on your friends, then also use it to unlock new monsters, upgrades, and artifacts. Take those unlocks into even more dangerous missions, and grow your Infamy further.
My Infamous Dungeon is just a prototype. It's rough, likely horribly buggy, and the UI is sketchy. Oh, and feel free to add your own sound effects. There's none of that included.
The future of the game will be directly shaped by players. That means share your feedback loud and often!
Feedback to share? Drop a comment here or join the discussion on Discord!
Thank you for playing the game!