Created for the PROCJAM19.
PROCEDURAL CONTENT: Buildings, Cars, People & Music. Mostly using palette composition. The music uses a very simple Markov random chain.
CONTROLS: keyboard. LEFT/RIGHT arrows for horizontal aim, UP/DOWN for vertical movement, SPACE/CONTROL keys for forward backwards respectively.
TOOLS and EXTERNAL ASSETS: Unity3D, Blender, Fruity Loops. Rain uses Unity assets.
[IMPORTANT]: if the performance is poor (bad framerate, music drops), please use the downloadable version.