Average Playtime: 1 hour

Naval War: Arctic Circle

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About

Strategic and tactical battles for world domination on, under and above the open sea. Take command of the contemporary navies and air forces of all the powers in the North Atlantic region to defeat your enemies.

Naval War: Arctic Circle is a Real Time Strategy (RTS) game where the player battles enemy naval and aerial forces for power and ultimate world domination. The game includes real units from the United Kingdom, Germany, the United States, Russia, the Scandinavian countries and others. The game play takes place along the Norwegian and British coast, through Iceland and Greenland all the way to the North Americas and the North West Passage.

Naval War: Arctic Circle has two full campaigns along with skirmish missions and online competitive play. Ultimately, Naval War: Arctic Circle tells a story about a power struggle for control of the world’s resources and supply lines in the Polar Regions.Key features:
  • Two campaign modes, telling a narrative from Russian and NATO sides
  • On-line play through LAN as well as over the Internet
  • Enormous area of game play space, with over 35 million square km of open sea and coast line
  • Extreme long range guided and self-guided weaponry; if you can detect the enemy, it will be possible to strike
  • Vertical game play, from orbit aerial units to the bottom of the ocean floor using a seamless zoomable map of the entire North Atlantic Ocean
  • Detection and evasion focus with realistic sensory measures and countermeasures yielding a strategic game experience based on stealth rather than head on tactical battle
  • Great detail in unit management with fewer but more powerful units making selection and management more distinguishable and less cluttered with an unparalelled level of individual detail
  • Realistic weather model, with real world implications for tactical and strategical deployment of resources at hand
  • Real world units, with all major powers surface, subsurface and aerial units, both contemporarry in service, as well as experimental and on the drawing board
Platforms
Metascore
64
Release date
Developer
Turbo Tape Games
Publisher
Paradox Interactive
Age rating
Not rated
Website
http://www.turbotapegames.com/portfolio-item/naval-wararctic-circle/

System requirements for PC

  • OS: Windows XP/Vista/7 (32 or 64 bit)
  • Processor: Intel Core 2 DUO 1.8 Ghz or AMD equivalent
  • Memory: 2 GB (4 Recommended)
  • Hard Disk Space: 2 GB free
  • Video Card: 256 MB GeForce or ATI equivalent Direct X 9.0c or 10 (does not support intergraded graphics card)
  • Sound: Direct X compatible
  • DirectX®: Direct X 9.0c or higher
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Last Modified: Sep 17, 2019

Where to buy

Steam

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Naval War: Arctic Circle Gameplay [ PC HD ]
Apr 16, 2012
ApvalusLT
Обзорчик на Naval War: Arctic Circle
Apr 18, 2012
Dozkoz
Naval War Arctic Circle Video interview
Feb 16, 2011
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Naval War: Arctic Circle - Video Developer Diary 1
Dec 22, 2011
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Gamescom Coverage : Hyper WTF is Naval War : Arctic Circle?
Aug 24, 2011
TotalBiscuit
Naval War: Arctic Circle Release trailer - PARADOXPLAZA
Apr 10, 2012
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Naval War: Arctic Circle reviews and comments

Translated by
Microsoft from Russian
A very simplistic maritime strategy. In its simplicity there are both advantages and disadvantages, which are greater. Advantages-The interface is intuitive, I confess, for this reason, I did not even really lie in training-and because of the same, perhaps, something missed. Available orders a little, the list of weapons and means of detection of each subordinate unit is clear and obvious, the map is minimalistic, but understandable, cute such graphics external camera (but cute after Fleet Command, of course), And hence the disadvantages-there Sense of limitation in actions (though, as far as I remember, Fleet command is not much in this sense and differed). After the same Fleet command and Sub command/DW interface is Alaskan and "non-serious", there is no handbook, the appearance and armament of the available Ednitz (which, incidentally, a little) are periodically surprised, TDR only one. There are questions on AI, and periodically it is unclear at all what is happening-suddenly something destroyed their ships, suddenly arising contacts, there is distrust of the simulation of the effectiveness of weapons (although who knows it, as it really is, but still). I can recommend if for someone Fleet Command is too old, and Command: Modern Naval/air operations is too complicated, and in other cases-a couple of times to play and all. And Yes, having read the reviews, add-the game may seem "simplistic" only if the player before that even a little interested in the fleet and sea weapons.
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Translated by
Microsoft from Russian
DO not buy this game! I have paid for it 118 rubles, the Russian language in the game is disgusting, in the right Gameplay places not that the translation, there is not even the text, the name of the technique in English, the name of guns and sonar in English, descriptions of their purpose is not, than one plane Different from the other is unclear, in the game planes before launching can be equipped with different rockets and equipment, but what is not to disassemble it, in RUSSIAN TO PLAY is IMPOSSIBLE, in English the same, the game is demanding! Despite the graphics, but the hell with him, it's not in the chart, the bugs are crazy! A lot of them, Bugs Razslaves, the game on the level of VETA version, and the developers of the Nesobrayuza to fix it, the plot is disgusting! It would be better to just not be! The presentation of the plot is surprisingly d_ebil, after a while you start to get lost who said what and in what order! Missions and techniques in the game a lot, clear training is absent! While the teaching of the TUeV is so, it looks like it is a kind of training, then you play a career and in the coach pass another training, if I did not watch the video in the internet about the gameplay I would be a string to understand how to play it, despite the fact that this genre I wish! IF THE GAME WAS DRIVEN TO UMA IT WOULD BE A TACTICAL MASTERPIECE, AND NOW IT IS AN UNFINISHED PROJECT OF AMAZING COMPLEXITY AND UNPRECEDENTED GLUINESS, I PLAYED IT, I HAVE MIXED FEELINGS ABOUT THIS GAME, BUT TO ADVISE HER NEBIRUS, SO KA IS CHEATING, I SPENT 118 RUBLES, I REGRET THAT THEY HAVE SPENT, THE PRICE OF THIS GAME 20 RUBLES WELL 25 IF THE DEVELOPER GATHER TO RELEASE THE PATCH AND LOCALIZERS FINISH THE TRANSLATION! Good luck!
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