Average Playtime: 2 hours

NBA Playgrounds

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About

NBA Playgrounds Update 1.1.0



Many thanks for the continued support! We have the best players in the world and we are privileged to serve you.

Update 1.1.0 for PC/Steam brings the heat! Challenge your friends, enemies and other players online. Game on! Friends matchmaking is here. With the new Challenge feature, you’ll be able to directly challenge another player to a game on the Playgrounds. All you have to do is agree on a code, open the online mode, switch to Challenges, enter that code and face each other.

Other additions include a new connection manager, which monitors the connection of players during ranked matches and penalizes disconnections from games that are made to avoid losing. Quitters never prosper on the Playground.

In response to great feedback, we’ve also tweaked the entire shooting system from jump shots, to threes, to dunks, layups, and everything in-between. We’ve redone the timing, added a meter, and clarified the entire system. Keep those comments coming!

As a big thank you to our rabid fans, we’ve also added 15 new players, including Isaiah Thomas and Dennis Rodman! Those two all-stars and 13 others can be unlocked regularly through player packs, earned during the tournament or when leveling up your profile.

Thanks again for all your great feedback and support. Update 1.1.0 is the beginning. We’re only days from launch and we’re already making the game better thanks to your feedback. You rock!

New Features:
- Added: The Challenge Mode feature, which allows you to challenge other players to online matches
o You can now switch between unranked challenges and ranked games in the online mode
o To challenge another player, you must switch to the challenge mode in the online menu and define a challenge code. By default, your challenge code is your nickname, but you can change it to your own, personal code. The person you are challenging must enter your code.
o If you have been challenged, please enter your challenger’s code and press “Accept”.
o All challenges are unranked and your ranking/ELO will be unaffected by the results of the challenge.
- Added: Toxicity system/Disconnection Manager, which penalizes players who abandon matches in any other way than surrendering
- Added: 5 new versions of Shaquille O´Neal in various teams from his career (Boston Celtics, Miami Heat, Phoenix Suns, Cleveland Cavaliers, Orlando Magic)
- Added: 15 new players join the roster
o The following players were added: Dennis Rodman, Isaiah Thomas, Larry Bird, Giannis Antetokoumnpo, Kenny Smith, Gary Payton, Klay Thompson, Devin Booker, Tony Parker, Kemba Walker, Seth Curry, Tiny Archibald, John Starks, Tracy McGrady, Pete Maravich
- Added: A shot-meter was added to help finding the perfect timing for shots, dunks etc.
- Added: Steam Cloud Save support
- Added: Steam Big Picture keyboard management
Notable Changes:

- Adjusted: Shots were adjusted to make the system more accessible and unified throughout all variations
- Adjusted: The steal action was adjusted further to better fit the intended gameplay
o It is now possible to perform a steal action when behind an opponent
- Changed: 3 pointers no longer fill lottery pick bar
- Increased: The difficulty of 3 pointers was increased
- Reduced: The number of steals required for the Las Vegas Challenge #2 was reduced to 10 (was 15)
- Reduced: The number of 3-pointers needed for the Paris Challenge #4 was reduced to 6 (was 7)
- Reduced: The number of 3-pointers needed for the London Challenge #1 was reduced to 6 (was 10)
- Reduced: The number of 3-pointers needed for the Las Vegas Challenge #3 was reduced to 8 (was 12)
- Reduced: The inbound time was reduced to adjust it to the overall style of the game

Notable Fixes:

- Fixed: Issues related to the strength of the force feedback effects were addressed


About the GameClassic NBA arcade action is back! Take your “A” game to the playground and beat the best in high-flying 2-on-2 basketball action. Practice your skills offline, play with up to three others on your PC, or take your talents online to posterize your opponents with acrobatic jams and ridiculous displays of skill.

• Easy to play, challenging to master
• Offline and Online Multiplayer
• Massive roster of current and retired NBA superstars
• All the official NBA teams
• Travel to playgrounds across the globe
• Hundreds of dunks and moves
• Collect all your favorite players
• Improve players over time
• Compete against the master of the playground himself - Allen Iverson
• Even more NBA superstars will be added post-launch

“Up your game!”
Metascore
67
Release date
Developer
Saber Interactive
,
Mad Dog Games LLC
Publisher
Mad Dog Games, LLC, Saber Interactive Incorporated
Age rating
10+ Everyone 10+
Website
http://playgroundsgame.com/

System requirements for PC

Minimum:
  • OS: Windows 7 64-bit, Windows 8.1 64-bit or Windows 10 64-bit
  • Processor: Intel core i3 CPU 530 2.93GHz
  • Memory: 4 GB RAM
  • Graphics: GeForce GT 630
  • DirectX: Version 11
  • Storage: 7 GB available space
  • Sound Card: DirectX 9.0x compatible sound card
Recommended:
  • OS: Windows 7 64-bit, Windows 8.1 64-bit or Windows 10 64-bit
  • Processor: Intel Core i5-4690 3.50 Ghz or better
  • Memory: 8 GB RAM
  • Graphics: GeForce GTX 670, similar or better
  • DirectX: Version 11
  • Storage: 7 GB available space
  • Sound Card: DirectX 9.0x compatible sound card
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Last Modified: Oct 23, 2019

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NBA Playgrounds reviews and comments

Translated by
Microsoft from French
White men can't play not a fan of basketball games as a rule, it's not NBA playgrounds that will make me want to love the genre... Must also say that the title is really not terrible. But I was attracted by the graphic style of the game, very caricature; Graphic style that left me the impression that I was dealing with an arcade-oriented game but also the general public: what could have fallen well because in addition to being a noob of basketball games I know only the rules of the basics of this sport. Unfortunately, if the title has an arcade side, it leaves the general public with its completely useless tutorial that tells us only what is the purpose of each key of the controller (it is not as if you could see the configuration of the buttons to any time) as well as its gameplay built only around the attack. Indeed, if we have a lot of combinations possible in attack (and again, considering how easy it is to score baskets at 3pts we quickly understand how to play), as far as to say that in defense, besides getting really pissed, we do not understand too much where we wanted to go the ES dév. Basically, we have a choice of 3 ways to defend: counter the opponent's shots by jumping (very useful), catching the ball (which only works at best 1% of the time) or pushing the opponent (which works much better than interception but leads to a penalty)... Quite limited possibilities in short. In addition, it will be very often impossible to take back the ball that we just counter when we play in defense, our players simply passing through the ball without picking it up: I believed in bugs at the beginning, but it is simply a way ultra clumsy to advantage the AI... It's a bit "the snake bites the tail" difficulty level anyway, I think the dév ' have very quickly seen that the AI was worth nothing, whether in exhibition or tournament, and that to "settle" this, they decided precisely to benefit the AI in this way ( It can also push us without receiving a penalty Unlike us).... In short, we have to wait until she has finished playing so we can play in return, SUPER! Finally, regarding the contents of the bouzin, there are a lot of players to unlock, there is only one music on the other hand. There are also new areas and new balloons to unlock by successfully completing all the challenges of a tournament. After each tournament won, we unlock a new bonus that can activate in the middle of a game: for this, just have his full bonus gauge by intercepting the ball (you know? the thing that never works) when defending or scoring a basket by being as far as possible from said basket (preferably through dunk or alley-OOP)... The only problems are that the bonuses are absolutely not worth and that it is much simpler to win by pushing the opponent when playing in defense and scoring almost only 3pts baskets. A feature that could have been interesting but that proves completely useless what. In short, apart from the fanatics of basketball I don't see too much who might be interested in this game. Go your way.
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