New Age Of Swarms

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About

New Age Of Swarms

New Age Of Swarms is an ąяţǥąʍ€ by  Matias Brunacci
produced with the collaboration of Berlin ąяţǥąʍ€$ during the game jam DATAMUTATIONS 2017.


Data mutations
 is a conglomerate of interactive projects conceived during a two stage process held by individuals in Berlin and elsewhere.

Data mutations is an exercise on expression out of a collectively raised  g e n o m i c s l u s h — a collection of data that can be transmuted and re-arranged with ease a renunciation of the hyper-individualization. Data mutation is open source art/the open source artist.

We embrace the genepool.
We mutate each other. Until we find a better solution.

Data mutations is a collective and open source project conducted  by individuals working with interactive software/videogame engines (based in berlin, st petersburg, moscow and elsewhere). in a first  stage various assets were produced (audio, textures, 3d objects,  shader code, long/short form text) that served as a “gene pool”  of usable modules and building blocks. In a second stage  the participants created nine individual projects (expressions  or “phenotypes”) using the same assets.

The question this project seeks to inquire is: which kinds  of experimental interactive systems are possible in the framework  of commercial game engine if the pressure of time consuming,  skill-heavy asset creation is circumvented by the creation  of a collective gene pool? In this sense the focus shifts from specialist and meticulously pipelined craftsmanship as the prevalent mode of creation of commercial videogames to a potential opening  for the exploration of concepts, personal readings of source material and new forms of collectivized artistic labour.

As a framework for art creation the 3d videogame engine poses a unique platform in the sense that it is able to deal with and requires a variety of used objects stored in different file formats. it sings to .mp3, .fbx, .shader, .txt and .png.

It is fundamentally trans- or hyper-software, a mediator providing an ever shifting and reactive real-time-rendered connective tissue between those objects (and the user).

 Furthermore the project encourages further mutation of the genepool as an exercise in collective expression. the full bundle of used assets is released under CCO license and can be downloaded on this website.

http://datamutations.aaartgames.xyz/index.html

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Matias Brunacci
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Last Modified: Jan 9, 2019

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