Newton's Laws of Roguelike

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The entry is a simple Roguelike where the enemies are inspired on Newton's Laws of Movement, but, BUT! They all look the same in the Dungeon... Good Luck!

HOW TO PLAY:

  • Arrows: Move your Character
  • E: Attack
  • Space: Restart Level

Known Issues:

  1. sprites can actually appear on void cells, where they souldn't
  2. player can get stuck sometimes
  3. enemies can also get stuck sometimes
  4. sometimes enemies bounce waaaaaaaaaaay too much
  5. SUPER AWKWARD items behaviour (no time to correct, sorry)

Things I wanted to do but I couldn't (time issues):

  1. Fix all these known issues
  2. Main Menu
  3. Pause
  4. Simple Roguelike-like Progression (Going from a floor to another, leveling, etc...)
  5. Stamina System
  6. Dashing
  7. My Own Art

DevLog - I will actually write in a day or two, together with my monthly update on this blog, there will be a section called "Newton's Laws of Roguelike"

Credits:

HeartBeast

ArMM1998

The project is actually open source on my GitHub but I'm not sure if I should share it because many of the arts and code are basically from HeartBeast tutorials/courses with small modifications/adaptations

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Developer
gueepo
Age rating
Not rated

System requirements for PC

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Last Modified: Jan 9, 2019

Where to buy

itch.io