No Way Out (itch) (NWO_GDA2019)
About
Amy has gotten lost in the dark forest, where death lurks just out of sight in the thick fog. Help her find the portal to escape and listen to Amy's warnings when threats are nearby to avoid a horrible fate!
This game was made as part of the Fall 2019 Game Design and Analysis class at Northeastern University. We'd like to thank Alisa Bricker and Chris Foster for their guidance and our classmates for their invaluable feedback. Your feedback is appreciated as well!
Heqing Chen
Lawrence Edmondson
Matthew Hantsbarger
Zhe Lei
Scarlett Wang
Menu Music is Drafty Places by Eric Matyas (www.soundimage.org)
Victory Music is Classy 8-Bit by Eric Matyas (www.soundimage.org)
Game Music from https://filmmusic.io
"8bit Dungeon Level" by Kevin MacLeod (https://incompetech.com)
License: CC BY (http://creativecommons.org/licenses/by/4.0/)
Menu Sounds by Electrodynamics (https://assetstore.unity.com/publishers/1597)
This game uses these sounds from freesound:
Chewing, Breadstick by InspectorJ (https://freesound.org/people/InspectorJ)
Bubbles, Long by murraysortz (https://freesound.org/people/murraysortz)
Grass Steps by sunboy (https://freesound.org/people/sunboy)
Menu Font is dpcomic by codeman38 (http://www.zone38.net/)