Nonagon Infinity & The Opening of the Door
About
NEW DEMO OUT NOW!!!
Nonagon Infinity & The Opening Of The Door is a multi-genre game based on King Gizzard & The Lizard Wizard's 2016 rock album titled Nonagon Infinity, a collection of nine songs that fade into each other, with the final track on the album seamlessly looping back into the first track, making it possible to listen to the album infinitely with no breaks.
Each level in the game corresponds to an individual song on the album and play as a different genre than the previous. For example, the first level is a platformer, while the second level is a first-person shooter, and so on.
DISCLAIMER: Don't play this if you're sensitive in any way to flashing stuff. That's all.
DEMO 2.0 CHANGELOG:
- Added level 2, Big Fig Wasp
- If your game runs terribly on this section, try setting your particle count to none or enabling particle optimization
- Added level 3, Gamma Knife
- Redid the title screen to include more options + look cooler I guess
- New options:
- Link to Twitter
- Link to the Milkbar Lads Patreon
- Link to the Milkbar Lads Discord server
- Link to King Gizzard's Bandcamp
- Cheat codes
- A lot of new options were added to the settings menu, as well
- Changeable screenshake intensity
- First-person particle optimization (particles will automatically get deleted if your framerate dips below a certain number if this is enabled)
- First-person particle count
- Toggleable shader effects
- Added more control options (no support for gamepads yet, sorry!)
- New options:
- Redid parts of level 1, Robot Stop
- Some parts of the level were made easier
- There are now checkpoints at the start of every room
- There's no indicator for these checkpoints or anything, they're just automatically marked when you enter the room and they're invisible
- Redid almost all the graphics for this level
- Reworked the camera, it's more zoomed in and tracks the player now
- Reworked the entire boss fight. You now must actually beat the boss before the clock runs out instead of just waiting for the clock to hit 0
- Added a proper credits screen
- Fixed a number of bugs. I didn't keep track of them so I can't list them here, sorry