Not Intended
About
Use the game's flaws against itself: make use of wrong gravity, flawed collisions and questionable paths to reach the flag.
This is my newest Game Jam game for week 105, I had a lot of fun making this as I focused more on level design and less on programming. I had to focus on increasing level difficulty while making sure that new levels didn't force new techniques too quickly.
I really enjoyed making this game, as short as it is I do believe I have learnt a lot about game design by making it.
Thank you for playing!