Nurturer
About
How to play:
The goal of the game is to plant trees and there is no real end condition. The world blossom's health deteriorates as its protector golem expends energy to create life in a newly forming world.
Controls:
E to deposit energy
WASD to move
Scroll wheel or keyboard 1-3 to select an object
Click to place a structure (on an indicator)
Objects:
Energy:
Picked up by walking into, you can bring energy to the world blossom or connected trees to the world blossom. Press E to deposit energy. Energy can also be generated by plants.
Trees:
Trees make connections to the world blossom in a straight line, which act as additional deposit zones for energy. Additionally, the golem can move efficiently between connections to the world blossom, so the world blossom's health does not decrease on these tiles.
Plants:
Plants are an expensive structure that generate 1 energy over the course of almost 1 difficulty stage. To produce energy, they must have a free space in one of the four cardinal directions.
Rocks:
Rocks obstruct pathing, as well as connections between trees. They don't have any function at this time, but were planned to be used to trap enemies.