Nyghtmare: The Ninth King
About
This game is still in development, using GB Studio by Chris Maltby. Follow me on Itch.io or Twitter for more updates. [You can support me in making more content by donating to my projects or by simply following and sharing.] Thank you!
Overview:Nyghtmare: The Ninth King is a lovecraftian classic-vania, action-platform game that aims to make an authentic GameBoy [COLOR] retro feel that is as close as possible to the original. [NES Castlevania and MegaMan. Hopefully so].
Story:From frustrating enemy placements to nigh impossible leaps of faith, whip your way through Mortemire's roads, a dead and forgotten city resurrected from its grave to seek an answer to the question: How did an abandoned world suddenly return to life?
You play as Aryn, a "faceless crawler" who was also resurrected from the dead at the same time as the city.
Meet NPCs along the way, such as Blitz, an elite knight tasked to slay the king who had taken refuge in the city's heart.
Collect the shattered weapon that is said to be able to cut the mortal shell of the distorted creatures of the night and end this nightmare.
Features:- Classic retro experience for on the original GameBoy [Color].
- Nostalgic difficulty and controls.
- 5 Continues, That's it! [Don't worry, you can get more 1UPs through out the levels, wont tell where tho.]
- 2 playable characters with unique gameplay pros and cons.
- 2 main campaigns and endings.
- Branching paths ala CV3.
- Short yet satisfying runtime.
- Pet Dog!
- 3 Save data files to choose from. [NO PASSWORDS!]
- Variable Jump Height and Air Control! [Modern controls! No more fixed jump arches! Still no Coyote Time nor Jump Buffer tho, too modern,]
- Awesome sound tracks by Nick Sicken "basicbones" and Brendan Carell
- Embedded art by Matara
- Want to speedrun the game? Aryn stops a bit when attacking on the ground, but you retain momentum if you jump before attacking.
- This is true with the sub-weapon too!
- Invincibility frames after getting hit on the grounds is active for a few seconds, but get hit again while you're in the air and you can be "combo'ed" by smarter enemies. Be careful!
- If you're on your last Continue, Herb lanterns will turn into 1UPs! It's best to remember where they are.