Translated by
Microsoft from Russian
Microsoft from Russian
This Is a really bad game, the merits of which are nicely drawn backs and good music, so do not be fooled by the beautiful screenshots and discount, as I did, this game you really do not need. Of The disadvantages here there is a low full-screen resolution, Koryjaye combat system, wooden animation of enemies, some inappropriate hardcore when you die once anywhere you start ALL over AGAIN (wondering why it was done?) and the total ambiguity of the final Goals of the game: it is unclear where to go, what to do and why; Appearing at the beginning of the game you are free to go to any side naturally not knowing what you need.
Overall, everything Is bad. Oh Yes, I forgot, the local water is just something, as it was possible in the 2015year of the mind is not applied, on the violins it is prudently not shown, but just look at the video to the game.
Translated by
Microsoft from Russian
Microsoft from Russian
As if the two-dimensional Dark Souls, even all enemies are also reborn in the transition from one world to another. And it's still crooked... If not worse at least, the mechanics is very reminiscent of a series Of hollow. But here everything is quite crooked and it is not known whether there will be polishing. First, everything starts in the window. And it is necessary to transfer the game in full screen. In General, there is a similar attitude to the PC players, as from Software. That's just there is a cult game with a complex world, and then some kind of 2D similarity.
In the rest, there are also blocks, parings, javelin throwing, punch, tumbling, even jumping there. We can walk in any direction. Even Though more like a Metroid game. Also we go on two-dimensional labyrinths and look for all sorts of nishtyki. And death here is final with the transition again to the main menu. Yes even if you just go to the main menu and do not save in the game, then again start first... And I did not understand where. Besides, he killed the boss of one and seemed to keep his habit, but no. The Game is brutal. However, here it is not so long, as Solsa and catch up not a problem, that only there is a sense...
The rest of the game is very crooked. In Addition to full-screen mode, graphics settings are not available at all. The movement Itself as if on the old flash games. Just Liked the idea, drawing and sound-creates the right atmosphere. And in the rest, who are we, where we are, etc. guess it yourself.
I Do not recommend because of the lack of Russian translation, cloud conservation and overall curvature of the project. Besides, there is something grasping, but not in this form. It is more difficult to aim With a controller than with a clover. Full screen Resolution-standard 1280 x 720. But The worst thing is that the preservation process is unclear. Or Here it is intended to pass in one sitting.